来了!《魔兽争霸3》1.29补丁!英雄大幅度改动! |
您所在的位置:网站首页 › 魔兽最新补丁增强了什么功能啊 › 来了!《魔兽争霸3》1.29补丁!英雄大幅度改动! |
作为一名老war3玩家,从2011年之后就一直期待暴雪能够推出新的平衡性补丁,毕竟现在的战术实在太成熟了,需要一些新鲜感~虽然从网易接手魔兽3开始,暴雪也推出过一些补丁,但都是零散的bug或者地图改动(还在测试),没有实质的变化~ 终于!今天凌晨!它出来了!期待已久的1.29补丁 暴雪官方消息地址:https://us.battle.net/forums/en/bnet/topic/20762056755?page=1 1.29补丁 我们直接平衡性补丁走起 以下为原文 Hail Warchiefs, Here are details on changes to the pools and balance. Please try to keep feedback in this thread. This is a start. We have larger ideas in the works long term, but we're taking the approach of small changes so we can measure and iterate without causing massive changes in the meta. Cheers. Mountain King Base Speed: (Buff) Base speed increase 270 to 290 Stormbolt: Level 2: (Nerf) Reduce damage from 225 to 210 Level 3: (Nerf) Reduce damage from 350 to 325 Thunder Clap Level 1: (Buff) Increase damage from 60 to 65; Radius 25 to 30 Level 2: (Buff) Increase damage from 100 to 125; Radius 30 to 35 Level 3: (Buff) Increase damage from 140 to 175; Radius 35 to 40 Paladin Attack Speed (cool down): (buff) Change default from 2.2 to 2.0 Base Speed: (Buff) Base speed increase 270 to 290 Divine Shield Level 2: (Nerf) Decrease duration from 30 to 25 Level 3: (Nerf) Decrease duration from 45 to 35 Blade Master Mirror Image: (Buff) Mana Cost (all levels) 125 to 115 Critical Strike Current; 40avg + 10 from items (40+10)*3=150 Change; 40avg +10 from items (40*3)+10=130 Far SeerFeral Spirit Lowered XP rewarded to enemy hero Increase Unit Level 1 & Level 2 Increase HP Level 1, 200 to 250 Level 2, 300 to 350 Stats Level: Lvl 2; Stats: Level 4 to Stats Level 3 Stats Level: Lvl 3; Stats: Level 5 to Stats Level 4 Chain Lightning Level 1: (Buff) Decrease Damage Reduction per Target from .15 to .10 Level 2: (Buff) Decrease Damage Reduction per Target from .15 to .10 Level 3: (Buff) Decrease Damage Reduction per Target from .15 to .10 Far Sight Level 1: (Buff) No mana cost; Cooldown 60 seconds Level 2: (Buff) No mana cost; Cooldown 45 seconds Level 3: (Buff) No mana cost; Cooldown 30 seconds Tauren Chieftain Base Speed: (Buff) Base speed increase 270 to 290 Reduce duration for reincarnation to occur - 7 seconds to 5 seconds War Stomp Level 1: (Buff) Increase damage from 25 to 30 Level 2: (Buff) Increase damage from 50 to 60 Level 3: (Buff) Increase damage from 75 to 90 Dread Lord Base Speed: (Buff) Base speed increase 270 to 290 Carrion Swarm (Buff) Mana Cost (all levels) 110 to 100 (Buff) Can now target mechanical units Sleep (Buff) Cool down (all levels) 6 sec to 4 sec (Buff) Mana Reduction 100, 75, 50 to 80, 65, 50 (Nerf) Duration 20(5), 40(10), 60(15) to 15(4), 35(8), 55(12) Vampiric Aura: Increased bonus for DL Level 1: (Buff) DL 15% to 20% Level 2: (Buff) DL 30% to 35% Level 3: (Buff) DL 45% to 50% Crypt Lord Base Speed: (Buff) Base speed increase 270 → 290 Carrion Beetles (Buff) Increased HP and movement speed Level 1: (Buff) Increase HP from 140 to 170; Increase movement speed from 270 to 290 Level 2: (Buff) Increase HP from 275 to 330; Increase movement speed from 270 to 290 Level 3: (Buff) Increase HP from 410 to 490; Increase movement speed from 270 to 290 Impale Level 1: (Buff) Increase damage from 50 to 75 Level 2: (Buff) Increase damage from 80 to 120 Level 3: (Buff) Increase damage from 110 to 165 LichBase Speed: (Buff) Base speed increase 270 to 290 Priestess of the MoonAttack Speed (cool down): (Buff) change default from 2.46 to 2.33 Keeper of the Grove Hero Starting Attributes: (Buff) Intelligence 18 to 19 Tranquility (Buff) Add a 3-sec invulnerability to the start of the cast Duration:(Nerf) 30-sec to 15-sec Heal: (Buff) 20 to 40 heal/per sec Entangling Roots Unit Root: (Nerf) Lvl 2; 24-sec to 18-sec Unit Root: (Nerf) Lvl 3; 36-sec to 30-sec Hero Root: (Buff) Lvl 2; 3-sec to 5-sec Hero Root: (Buff) Lvl 3, 5-sec to 7-sec Da Per-sec: (Buff) Lvl 2; 15 Da to 20 Da Da Per-sec: (Buff) Lvl 3, 25 Damage to 30 Damage Force of Nature (Buff) Treants; 14 Damage to 16 Damage (12.5% increase) Warden Blink Level 2: (Buff) Reduce cooldown from 10 sec to 7 sec Level 3: (Nerf) Increase cooldown from 1 sec to 4 sec Naga Sea Witch Base Speed: (Buff) Base speed increase 270 to 290 Pandaren Brewmaster Base Speed: (Buff) Base speed increase 270 to 290 Goblin Tinker Base Speed: (Buff) Base speed increase 270 to 290 Cluster Rockets Allow targeting air units Level 1: (Buff) Increase base damage from 8.75 to 11.25 → 10 damage increase Level 2: (Buff) Increase base damage from 16.25 to 18.75 → 10 damage increase Level 3: (Buff) Increase base damage from 25 to 27.5 → 10 damage increase Goblin Alchemist Base Speed: (Buff) Base speed increase 270 to 290 Healing Spray: No longer heals enemy units Acid Bomb Level 1: (Buff) Increase Damage from 5 to 8 (Total Damage 75 to 120; Secondary Damage 3 to 5) Level 2: (Buff) Increase Damage from 10 to 13 (Total Damage 150 to 195; Secondary Damage 6.5 to 8.5) Level 3: (Buff) Increase Damage from 15 to 18 (Total Damage 225 to 270; Secondary Damage 10 to 12) Firelord Incinerate Level 1: (Buff) Increase Bonus damage multiplier from 1 to 2, Death Damage Full Area from 90 to 120, Death Damage Half, Area from 180 to 240, duration from 2 to 4 Level 2: (Buff) Increase Bonus damage multiplier from 2 to 3, Death Damage Full Area from 90 to 120, Death Damage Half, Area from 180 to 240, duration from 2 to 4 Level 3: (Buff) Increase Bonus damage multiplier from 3 to 4, Death Damage Full Area from 100 to 120, Death Damage Half, Area from 180 to 240, duration from 2 to 4 Soul Burn Level 1: (Buff) Increase duration increased from 14(6) to 16(7); Increase Damage from 100 to 125 Level 2: (Buff) Increase duration increased from 16(7) to 18(8). Increase Damage from 225 to 270 Level 3: (Buff) Increase duration increased from 18(8) to 20(9). Increase Damage from 375 to 450 Dark Ranger Life Drain Level 1: (Buff) Increase damage per sec from 25 to 30; Reduce Mana cost from 75 to 50 Level 2: (Buff) Increase damage per sec from 40 to 45, Reduce Mana cost from 75 to 50 Level 3: (Buff) Increase damage per sec from 55 to 60, Reduce Mana cost from 75 to 50 Map Pools1v1 (2)TerenasStand_LV (2)Plunderisle_LV (2)TheTwoRivers_LV (2)RoadToStratholme_LV (2)EchoIsle (2)TirisfalGlades_LV (2)Amazonia(COMMUNITY) (2)LastRefuge-1.3(COMMUNITY) (4)Floodplains1v1_LV (4)TwistedMeadows (4)TurtleRock 2v2 (4)PhantomGrove_LV (4)Avalanche_LV (4)TurtleRock (4)Duskwood_LV (4)BridgeTooNear_LV (4)FrozenClover_LV (4)TidewaterGlades_LV (4)LostTemple (4)TwistedMeadows (6)Duststorm_LV (6)GnollWood 3v3 (6)ThunderLake_LV (6)GnollWood (6)Monsoon_LV (6)DarkForest (6)UpperKingdom (6)RuinsOfStratholme (8)Mur’gulOasis_LV (6)RollingHills (6)TimbermawHold (6)StranglethornVale (8)Battleground_LV 4v4 (8)Feralas_LV (8)Northshire_LV (8)Sanctuary_LV (8)TwilightRuins_LV (8)Battleground_LV (8)Deadlock_LV (8)GolemsInTheMist_LV (8)Mur’gulOasis_LV (8)MarketSquare (8)GoldRush (8)Friends (8)BlastedLands FFA (4)Deathrose (6)Duststorm_LV (6)EmeraldShores (6)StranglethornVale (6)Monsoon_LV (6)ThunderLake_LV (8)Deadlock_LV (8)Mur’gulOasis_LV (8)TwilightRuins_LV (8)Battleground_LV 基本集中于英雄大改动,大致翻译一下: 山丘之王: 基础速度从270增加至290 技能风暴之锤 二级:伤害减少225到210 三级:减少350至325 踩地板 一级:增加60至65的伤害;范围25增加至30 二级:增加100到125的伤害;范围30增加至35 三级:伤害从140增加至175;范围35增加至40 圣骑士 攻击速度(冷却):(增益)从2.2变为2.0。 基本速度:(增益)基础速度增加270到290。 无敌 级别2:30s减少至25秒。 第3级:45减少至35s 剑圣 镜像:法力消耗(所有等级)125减少至115。 暴击(重点!) 原来的计算:(基础攻击+装备加层)*跳劈倍数 变化;基础攻击*跳劈倍数+装备加层剑圣被大幅度削弱,跳劈不再可怕! 先知 召唤狼 降低了XP奖励给敌人英雄。 增加单位一级和二级。 增加HP 级别1 血量200到250。 级别2 血量300到350级。 闪电链 伤害递减从15%减少到10%,加强 远视 一级:(增益)没有法力消耗;冷却时间60秒 等级2:(Buff)没有法力消耗;冷却时间45秒 三级:无法力消耗;冷却时间30秒 狼和闪电链都加强了,先知似乎又要重返舞台了 牛头人酋长 基本速度:(增益)基础速度增加270到290。 6级被动大招重生时间由7s动画变为5s 战争践踏 一级:增加25 - 30点的伤害。 二级:增加50 - 60点的伤害。 三级:增加75 - 90点的伤害。 老牛这是要上天 恐惧魔王 基本速度:(增益)基础速度增加270到290。 腐尸群 魔法消耗(所有等级)110到100。 现在可以瞄准机械单位(ud可以防坦克了?) 睡眠 冷却(所有级别)6秒到4秒。 (Buff)法力减少100,75,50到80,65,50。 (Nerf)持续时间20(5)、40(10)、60(15)至15(4)、35(8)、55(12) 吸血鬼光环 一级:(Buff) DL 15%到20%。 等级2:(Buff) DL 30%到35%。 等级3:(Buff) DL 45%到50%。 地穴领主 基础速度:270→290基础速度增加 腐尸甲虫 增加了HP和移动速度。 一级:将HP从140增加到170;将移动速度从270提高到290。 二级:将HP从275增加到330;将移动速度从270提高到290。 三级:从410增加到490;将移动速度从270提高到290。 地刺 一级:伤害从50 增加至75点。 二级:伤害从80 增加至 120。 三级:伤害从110增加至165点。 巫妖 基础速度从270变为290 月亮女祭司 攻击速度(冷却):(增益)从2.46变为2.33。 丛林守护者 英雄的开始属性:智力18到19。 宁静 增加3秒的攻击能力。 持续时间:30秒至15秒(削弱) 治疗:(Buff) 20 - 40治疗/每秒钟。 根须缠绕 对单位:(Nerf) Lvl 2;24秒减到18秒 对单位:(Nerf) Lvl 3;36秒减到30秒 对英雄: (Buff) Lvl 2;从3秒加到5秒 对英雄: (Buff) lvl3,从 5秒加到7秒。 伤害/秒: (Buff) Lvl 2;15 点到20 点。 伤害/秒:(增益)lvl3, 25点伤害30点。 自然之力 树人;14点损坏(12.5%增加) 守望者 闪烁 二级:将冷却时间从10秒降低到7秒。 三级:冷却CD从1秒增加到4秒。(人族的福音啊!) 娜迦 基本速度:(增益)基础速度增加270到290。 熊猫 基本速度:(增益)基础速度增加270到290。 地精修补匠 基本速度:(增益)基础速度增加270到290。 集群火箭 允许针对空中单位 1级(浅黄色):基础伤害增加从8.75到11.25→10伤害增加 2级(浅黄色):基础伤害增加从16.25到18.75→10伤害增加 3级(浅黄色):基础伤害从25提高到27.5→10伤害增加 炼金术士(新的奶妈!) 基本速度:(增益)基础速度增加270到290。 治疗喷雾:不再治疗敌人单位。 酸炸弹 一级:增加5 - 8点伤害(总伤害75 - 120;二级伤害(3至5) 二级:增加10到13点的伤害(总计150 - 195点);二级伤害6.5至8.5) 三级:增加15至18点的伤害(总伤害225点到270点;次级损伤10至12) 火魔 炎爆(就是第三个技能) 一级:增加额外的伤害倍数从1到2,死亡伤害从90到120,死亡伤害减半,范围从180到240,持续时间从2到4。 二级:增加额外的伤害倍数从2点到3点,死亡伤害全部区域。 16:9原生画面支持 地图最大支持24人,这是要搞事情啊! 总结: 麦子作为兽族,先哭一下,js爸爸横行多年后恐怕要坐板凳了,对玩家细节和操作要求更加严格的先知和老牛将重出江湖,补丁将大部分力量英雄移速增加,避免了开局被敏捷英雄过分压制。 说说对各族的影响吧 ORC:在对抗hum时应该很难再看到BM的身影,狼和闪电链的加强可以配合老牛打出更强的 aoe,侦查方面减弱。 对抗NE,没有了BM对英雄的威胁,NE在对抗orc时战术更加灵活,老鹿的加强可能让 二本爆小鹿大行其道 对抗ud,现行的战术体系完全报废,正面很难打过,兽族开始萎缩跑狼骑时代? hum:对抗orc,tr不必再用,mk的加强让常规法师流得到加强 对抗ne,再也不用为追杀女王四处奔波,农民笑哈哈~ 对抗ud,变化不大 ud: 对抗orc,求你不要玩脏的就行 对抗hum,DL技能可以对坦克造成伤害,小黑和dl要为老三位置争一争了~ 对抗NE,该怎么玩就怎么玩 NE:对抗hum:老老实实打正面把 对抗orc:你猜我是吹风还是小鹿?还是三远?还是雄鹿? 对抗ud:为什么还是一个劣势对抗? 附加:中立英雄大幅度加强,尤其是炼金术士,治疗不再包括敌人,可能会成为许多族的首发中 立英雄,太强了现在!一套围绕炼金术士的战术又将重启盛行! 各位war3迷对于本次暴雪的更新有什么看法呢? |
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