来了!《魔兽争霸3》1.29补丁!英雄大幅度改动!

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来了!《魔兽争霸3》1.29补丁!英雄大幅度改动!

2024-07-02 15:57| 来源: 网络整理| 查看: 265

     作为一名老war3玩家,从2011年之后就一直期待暴雪能够推出新的平衡性补丁,毕竟现在的战术实在太成熟了,需要一些新鲜感~虽然从网易接手魔兽3开始,暴雪也推出过一些补丁,但都是零散的bug或者地图改动(还在测试),没有实质的变化~

      终于!今天凌晨!它出来了!期待已久的1.29补丁

      暴雪官方消息地址:https://us.battle.net/forums/en/bnet/topic/20762056755?page=1

       

1.29补丁

我们直接平衡性补丁走起

以下为原文

Hail Warchiefs,

Here are details on changes to the pools and balance. Please try to keep feedback in this thread. 

This is a start. We have larger ideas in the works long term, but we're taking the approach of small changes so we can measure and iterate without causing massive changes in the meta. Cheers.

Mountain King

Base Speed: (Buff) Base speed increase 270 to 290

Stormbolt:

Level 2: (Nerf) Reduce damage from 225 to 210

Level 3: (Nerf) Reduce damage from 350 to 325

Thunder Clap

Level 1: (Buff) Increase damage from 60 to 65; Radius 25 to 30

Level 2: (Buff) Increase damage from 100 to 125; Radius 30 to 35

Level 3: (Buff) Increase damage from 140 to 175; Radius 35 to 40

Paladin

Attack Speed (cool down): (buff) Change default from 2.2 to 2.0

Base Speed: (Buff) Base speed increase 270 to 290

Divine Shield

Level 2: (Nerf) Decrease duration from 30 to 25

Level 3: (Nerf) Decrease duration from 45 to 35

Blade Master

Mirror Image: (Buff) Mana Cost (all levels) 125 to 115

Critical Strike

Current; 40avg + 10 from items (40+10)*3=150

Change; 40avg +10 from items (40*3)+10=130

Far SeerFeral Spirit

Lowered XP rewarded to enemy hero

Increase Unit Level 1 & Level 2

Increase HP Level 1, 200 to 250

Level 2, 300 to 350

Stats Level: Lvl 2; Stats: Level 4 to Stats Level 3

Stats Level: Lvl 3; Stats: Level 5 to Stats Level 4

Chain Lightning

Level 1: (Buff) Decrease Damage Reduction per Target from .15 to .10

Level 2: (Buff) Decrease Damage Reduction per Target from .15 to .10

Level 3: (Buff) Decrease Damage Reduction per Target from .15 to .10

Far Sight

Level 1: (Buff) No mana cost; Cooldown 60 seconds

Level 2: (Buff) No mana cost; Cooldown 45 seconds

Level 3: (Buff) No mana cost; Cooldown 30 seconds

Tauren Chieftain

Base Speed: (Buff) Base speed increase 270 to 290

Reduce duration for reincarnation to occur - 7 seconds to 5 seconds

War Stomp

Level 1: (Buff) Increase damage from 25 to 30

Level 2: (Buff) Increase damage from 50 to 60

Level 3: (Buff) Increase damage from 75 to 90

Dread Lord

Base Speed: (Buff) Base speed increase 270 to 290

Carrion Swarm

(Buff) Mana Cost (all levels) 110 to 100

(Buff) Can now target mechanical units

Sleep

(Buff) Cool down (all levels) 6 sec to 4 sec

(Buff) Mana Reduction 100, 75, 50 to 80, 65, 50

(Nerf) Duration 20(5), 40(10), 60(15) to 15(4), 35(8), 55(12)

Vampiric Aura: Increased bonus for DL

Level 1: (Buff) DL 15% to 20%

Level 2: (Buff) DL 30% to 35%

Level 3: (Buff) DL 45% to 50%

Crypt Lord

Base Speed: (Buff) Base speed increase 270 → 290

Carrion Beetles 

(Buff) Increased HP and movement speed

Level 1: (Buff) Increase HP from 140 to 170; Increase movement speed from 270 to 290

Level 2: (Buff) Increase HP from 275 to 330; Increase movement speed from 270 to 290

Level 3: (Buff) Increase HP from 410 to 490; Increase movement speed from 270 to 290

Impale

Level 1: (Buff) Increase damage from 50 to 75

Level 2: (Buff) Increase damage from 80 to 120

Level 3: (Buff) Increase damage from 110 to 165

LichBase Speed: (Buff) Base speed increase 270 to 290

Priestess of the MoonAttack Speed (cool down): (Buff) change default from 2.46 to 2.33

Keeper of the Grove

Hero Starting Attributes: (Buff) Intelligence 18 to 19

Tranquility

(Buff) Add a 3-sec invulnerability to the start of the cast

Duration:(Nerf) 30-sec to 15-sec

Heal: (Buff) 20 to 40 heal/per sec

Entangling Roots

Unit Root: (Nerf) Lvl 2; 24-sec to 18-sec

Unit Root: (Nerf) Lvl 3; 36-sec to 30-sec

Hero Root: (Buff) Lvl 2; 3-sec to 5-sec

Hero Root: (Buff) Lvl 3, 5-sec to 7-sec

Da Per-sec: (Buff) Lvl 2; 15 Da to 20 Da

Da Per-sec: (Buff) Lvl 3, 25 Damage to 30 Damage

Force of Nature

(Buff) Treants; 14 Damage to 16 Damage (12.5% increase)

Warden

Blink

Level 2: (Buff) Reduce cooldown from 10 sec to 7 sec

Level 3: (Nerf) Increase cooldown from 1 sec to 4 sec

Naga Sea Witch

Base Speed: (Buff) Base speed increase 270 to 290

Pandaren Brewmaster

Base Speed: (Buff) Base speed increase 270 to 290

Goblin Tinker

Base Speed: (Buff) Base speed increase 270 to 290

Cluster Rockets

Allow targeting air units

Level 1: (Buff) Increase base damage from 8.75 to 11.25 → 10 damage increase

Level 2: (Buff) Increase base damage from 16.25 to 18.75 → 10 damage increase

Level 3: (Buff) Increase base damage from 25 to 27.5 → 10 damage increase

Goblin Alchemist

Base Speed: (Buff) Base speed increase 270 to 290

Healing Spray: No longer heals enemy units

Acid Bomb

Level 1: (Buff) Increase Damage from 5 to 8 (Total Damage 75 to 120; Secondary Damage 3 to 5)

Level 2: (Buff) Increase Damage from 10 to 13 (Total Damage 150 to 195; Secondary Damage 6.5 to 8.5)

Level 3: (Buff) Increase Damage from 15 to 18 (Total Damage 225 to 270; Secondary Damage 10 to 12)

Firelord

Incinerate

Level 1: (Buff) Increase Bonus damage multiplier from 1 to 2, Death Damage Full Area from 90 to 120, Death Damage Half, Area from 180 to 240, duration from 2 to 4

Level 2: (Buff) Increase Bonus damage multiplier from 2 to 3, Death Damage Full Area from 90 to 120, Death Damage Half, Area from 180 to 240, duration from 2 to 4

Level 3: (Buff) Increase Bonus damage multiplier from 3 to 4, Death Damage Full Area from 100 to 120, Death Damage Half, Area from 180 to 240, duration from 2 to 4

Soul Burn

Level 1: (Buff) Increase duration increased from 14(6) to 16(7); Increase Damage from 100 to 125

Level 2: (Buff) Increase duration increased from 16(7) to 18(8). Increase Damage from 225 to 270

Level 3: (Buff) Increase duration increased from 18(8) to 20(9). Increase Damage from 375 to 450

Dark Ranger

Life Drain

Level 1: (Buff) Increase damage per sec from 25 to 30; Reduce Mana cost from 75 to 50

Level 2: (Buff) Increase damage per sec from 40 to 45, Reduce Mana cost from 75 to 50

Level 3: (Buff) Increase damage per sec from 55 to 60, Reduce Mana cost from 75 to 50

Map Pools1v1

(2)TerenasStand_LV

(2)Plunderisle_LV

(2)TheTwoRivers_LV

(2)RoadToStratholme_LV

(2)EchoIsle

(2)TirisfalGlades_LV

(2)Amazonia(COMMUNITY)

(2)LastRefuge-1.3(COMMUNITY)

(4)Floodplains1v1_LV

(4)TwistedMeadows

(4)TurtleRock

2v2

(4)PhantomGrove_LV

(4)Avalanche_LV

(4)TurtleRock

(4)Duskwood_LV

(4)BridgeTooNear_LV

(4)FrozenClover_LV

(4)TidewaterGlades_LV

(4)LostTemple

(4)TwistedMeadows

(6)Duststorm_LV

(6)GnollWood

3v3

(6)ThunderLake_LV

(6)GnollWood

(6)Monsoon_LV

(6)DarkForest

(6)UpperKingdom

(6)RuinsOfStratholme

(8)Mur’gulOasis_LV

(6)RollingHills

(6)TimbermawHold

(6)StranglethornVale

(8)Battleground_LV

4v4

(8)Feralas_LV

(8)Northshire_LV

(8)Sanctuary_LV

(8)TwilightRuins_LV

(8)Battleground_LV

(8)Deadlock_LV

(8)GolemsInTheMist_LV

(8)Mur’gulOasis_LV

(8)MarketSquare

(8)GoldRush

(8)Friends

(8)BlastedLands

FFA

(4)Deathrose

(6)Duststorm_LV

(6)EmeraldShores

(6)StranglethornVale

(6)Monsoon_LV

(6)ThunderLake_LV

(8)Deadlock_LV

(8)Mur’gulOasis_LV

(8)TwilightRuins_LV

(8)Battleground_LV

基本集中于英雄大改动,大致翻译一下:

山丘之王:

基础速度从270增加至290

技能风暴之锤

二级:伤害减少225到210

三级:减少350至325

踩地板

一级:增加60至65的伤害;范围25增加至30

二级:增加100到125的伤害;范围30增加至35

三级:伤害从140增加至175;范围35增加至40

圣骑士

攻击速度(冷却):(增益)从2.2变为2.0。

基本速度:(增益)基础速度增加270到290。

无敌

级别2:30s减少至25秒。

第3级:45减少至35s

剑圣

镜像:法力消耗(所有等级)125减少至115。

暴击(重点!)

原来的计算:(基础攻击+装备加层)*跳劈倍数

变化;基础攻击*跳劈倍数+装备加层剑圣被大幅度削弱,跳劈不再可怕!

先知

召唤狼

降低了XP奖励给敌人英雄。

增加单位一级和二级。

增加HP 级别1 血量200到250。

级别2 血量300到350级。

闪电链

伤害递减从15%减少到10%,加强

远视

一级:(增益)没有法力消耗;冷却时间60秒

等级2:(Buff)没有法力消耗;冷却时间45秒

三级:无法力消耗;冷却时间30秒

狼和闪电链都加强了,先知似乎又要重返舞台了

牛头人酋长

基本速度:(增益)基础速度增加270到290。

6级被动大招重生时间由7s动画变为5s

战争践踏

一级:增加25 - 30点的伤害。

二级:增加50 - 60点的伤害。

三级:增加75 - 90点的伤害。

老牛这是要上天

恐惧魔王

基本速度:(增益)基础速度增加270到290。

腐尸群

魔法消耗(所有等级)110到100。

现在可以瞄准机械单位(ud可以防坦克了?)

睡眠

冷却(所有级别)6秒到4秒。

(Buff)法力减少100,75,50到80,65,50。

(Nerf)持续时间20(5)、40(10)、60(15)至15(4)、35(8)、55(12)

吸血鬼光环

一级:(Buff) DL 15%到20%。

等级2:(Buff) DL 30%到35%。

等级3:(Buff) DL 45%到50%。

地穴领主

基础速度:270→290基础速度增加

腐尸甲虫

增加了HP和移动速度。

一级:将HP从140增加到170;将移动速度从270提高到290。

二级:将HP从275增加到330;将移动速度从270提高到290。

三级:从410增加到490;将移动速度从270提高到290。

地刺

一级:伤害从50 增加至75点。

二级:伤害从80 增加至 120。

三级:伤害从110增加至165点。

巫妖

基础速度从270变为290

月亮女祭司

攻击速度(冷却):(增益)从2.46变为2.33。

丛林守护者

英雄的开始属性:智力18到19。

宁静

增加3秒的攻击能力。

持续时间:30秒至15秒(削弱)

治疗:(Buff) 20 - 40治疗/每秒钟。

根须缠绕

对单位:(Nerf) Lvl 2;24秒减到18秒

对单位:(Nerf) Lvl 3;36秒减到30秒

对英雄: (Buff) Lvl 2;从3秒加到5秒

对英雄: (Buff) lvl3,从 5秒加到7秒。

伤害/秒: (Buff) Lvl 2;15 点到20 点。

伤害/秒:(增益)lvl3, 25点伤害30点。

自然之力

树人;14点损坏(12.5%增加)

守望者

闪烁

二级:将冷却时间从10秒降低到7秒。

三级:冷却CD从1秒增加到4秒。(人族的福音啊!)

娜迦

基本速度:(增益)基础速度增加270到290。

熊猫

基本速度:(增益)基础速度增加270到290。

地精修补匠

基本速度:(增益)基础速度增加270到290。

集群火箭

允许针对空中单位

1级(浅黄色):基础伤害增加从8.75到11.25→10伤害增加

2级(浅黄色):基础伤害增加从16.25到18.75→10伤害增加

3级(浅黄色):基础伤害从25提高到27.5→10伤害增加

炼金术士(新的奶妈!)

基本速度:(增益)基础速度增加270到290。

治疗喷雾:不再治疗敌人单位。

酸炸弹

一级:增加5 - 8点伤害(总伤害75 - 120;二级伤害(3至5)

二级:增加10到13点的伤害(总计150 - 195点);二级伤害6.5至8.5)

三级:增加15至18点的伤害(总伤害225点到270点;次级损伤10至12)

火魔

炎爆(就是第三个技能)

一级:增加额外的伤害倍数从1到2,死亡伤害从90到120,死亡伤害减半,范围从180到240,持续时间从2到4。

二级:增加额外的伤害倍数从2点到3点,死亡伤害全部区域。

16:9原生画面支持

地图最大支持24人,这是要搞事情啊!

总结:

麦子作为兽族,先哭一下,js爸爸横行多年后恐怕要坐板凳了,对玩家细节和操作要求更加严格的先知和老牛将重出江湖,补丁将大部分力量英雄移速增加,避免了开局被敏捷英雄过分压制。

说说对各族的影响吧

ORC:在对抗hum时应该很难再看到BM的身影,狼和闪电链的加强可以配合老牛打出更强的               aoe,侦查方面减弱。

            对抗NE,没有了BM对英雄的威胁,NE在对抗orc时战术更加灵活,老鹿的加强可能让             二本爆小鹿大行其道

             对抗ud,现行的战术体系完全报废,正面很难打过,兽族开始萎缩跑狼骑时代?

hum:对抗orc,tr不必再用,mk的加强让常规法师流得到加强

           对抗ne,再也不用为追杀女王四处奔波,农民笑哈哈~

           对抗ud,变化不大

ud:   对抗orc,求你不要玩脏的就行

          对抗hum,DL技能可以对坦克造成伤害,小黑和dl要为老三位置争一争了~

          对抗NE,该怎么玩就怎么玩

NE:对抗hum:老老实实打正面把

         对抗orc:你猜我是吹风还是小鹿?还是三远?还是雄鹿?

         对抗ud:为什么还是一个劣势对抗?

附加:中立英雄大幅度加强,尤其是炼金术士,治疗不再包括敌人,可能会成为许多族的首发中 立英雄,太强了现在!一套围绕炼金术士的战术又将重启盛行!

各位war3迷对于本次暴雪的更新有什么看法呢?



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