战嚎介绍

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战嚎介绍

2024-06-27 00:07| 来源: 网络整理| 查看: 265

来源:http://mmh7.ubi.com/en/blog/post/view/warcries-presentation,以下由phinex翻译。

Warcries are the counterpart to spells for Might Heroes (and they have the exclusivity for using them). Each skill rank (novice, expert, master) unlocks new Warcries, and abilities improve their efficiency.

战嚎就相当于力量英雄的魔法(只有他们能使用战嚎)每个技能等级(新手,专家,大师)都可以解锁 新的战嚎并提升其效果。

Warcries appear in the “spell book” during combats, for practical reasons, but using them does not require any mana.

出于实用性,战斗中战嚎会在“魔法书”中出现。使用战嚎不会消耗魔法值。

The objective of Warcries is to provide bonuses to the army of the user during the current turn. Of course, they are consuming the Hero’s action of the turn. That’s why they’re better used early in the turn, to support the player’s strategy.

使用战嚎可在当前回合为友军提供增益。当然,也会消耗英雄的行动。所以好的策略是在回合内尽早使 用。

Only one Warcry can be activate at the same time, if a new one is used, it will directly replace former one.

同一时间内只有一个战嚎可以被触发, 如果使用了另外一个战嚎,原来的就会被替代。

战嚎列表 - List of warcries

Might Heroes will be able to use 5 types of Warcries to develop the strength of their armies. Each of them focusing on a particular aspect of your army strategy.

力量英雄可使用5种战嚎去提高部队的战斗。每种战嚎都会提升你部队的某个属性。

冲锋 - Advance - (新手)

All friendly stacks have +X initiative and +X movement points as long as this command is active.

提升本回合内所有单位x点主动和x点移动力。

坚守阵地 - Hold Positions - (新手)

All friendly stacks have +X defense and all friendly melee stackshave+X attack as long as this command is active. Any affected stack loses those bonuses when it moves.

提升本回合内所有单位x点防御和所有近战单位x点攻击力。单位一旦移动则失去加成效果。

开火 - Open Fire - (专家)

All friendly range stacks have +X as long as this command is active.

提升本回合内所有远程单位x点攻击。

肉搏 - Engage - (专家)

All friendly melee stacks have +X attack as long as this command is active.

提升本回合内所有近战单位x点攻击。

战斗专注 - Attention - (大师)

All friendly stacks have +X attack and +X defense as long as this command is active.

提升本回合内所有单位x点攻击和x点防御。

技能关联 - Skillwheel progression

As for magic skills, you will need to improve your warcries skill in the Skillwheel to be able use more of them and to grant them additional bonus effects. Skill effects are cumulative.

和魔法技能一样,你也需要在技能轮里提升战嚎,让你使用更多的战嚎和增加额外的效果。技能效果可以叠加。

压倒性优势 - Overwhelm - (新手)

The "Advance!" warcry gets the following additional effect: The flanking and full flanking bonus of friendly creatures is increased by X.

为冲锋战嚎增加以下效果:友军侧击和完全侧击的效果增加x。

警戒 - Alertness - (新手)

The "Hold Positions!" warcry gets the following additional effect: Friendly creatures cannot get full flanked, corresponding attacks only get the flanking bonus.

为坚守阵地战嚎增加以下效果:若友军被完全侧击,只承受侧击伤害。

赌徒 - Opportunism - (新手)

Whenever the hero issues a warcry the next friendly creature in the initiative bar gets +X luck until the end of the round.

当英雄使用战嚎时,下个行动的友军增加x点天命。

暗箭 - Vicious - (专家)

The "Open Fire!" warcry gets the following additional effect: All friendly creatures can receive flanking and full flanking bonus also for ranged attacks.

为开火战嚎增加以下效果:为远程单位增加侧击和完全侧击效果。

猛击 - Onslaught - (专家)

The "Engage!" warcry gets the following additional effect: The attack value for melee attacks of all friendly creatures is increased by 2 when they target an enemy creature that cannot retaliate this attack.

为肉搏战嚎增加以下效果:当敌人无法反击时,近战单位的攻击力增加x。

炮火支援 - Artillery Support - (大师)

The "Attention!" warcry gets the following additional effect: After the retaliation of a friendly creature in a round, the attack warfare unit also attacks the attacking creature.

为战斗专注战嚎增加以下效果:友军反击后,军备单位将对攻击者攻击。

军阀 - Warlord - (宗师)

The effect of warcries last until the end of the next round after they were issued.

战嚎效果变成两回合。



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