1.用python做一个飞机大战(一) 2.添加自己飞机的生命,击落敌机的分数,背景音乐(二) 用到的一个python插件,pygame,想要深入学习python游戏开发可访问官网:https://www.pygame.org/news 实现后的飞机大战: ![在这里插入图片描述](https://img-blog.csdnimg.cn/20210614164410941.png?x-oss-process=image/watermark,type_ZmFuZ3poZW5naGVpdGk,shadow_10,text_aHR0cHM6Ly9ibG9nLmNzZG4ubmV0L3FxXzQ0OTEzNzE2,size_16,color_FFFFFF,t_70#pic_center)
1.创建一个飞机的精灵
import pygame
import random
SCREEN_SIZE = None
CLOCK_TICK = 60
EMENY_FLY_MAX_SPEED = 12
#背景类
class BackGround(pygame.sprite.Sprite):
def __init__(self,bg_pathname,speed = 1,is_first = True):
global SCREEN_SIZE
# print(SCREEN_SIZE)
super().__init__()
self.image = pygame.image.load(bg_pathname)
self.rect = self.image.get_rect() # 0 0 width height
self.speed = speed
if not is_first:
self.rect.y = -SCREEN_SIZE.height
def update(self, *args):
self.rect.y += self.speed
if self.rect.y >SCREEN_SIZE.height:
self.rect.y = -SCREEN_SIZE.height
#敌机类
class Enemy(pygame.sprite.Sprite):
def __init__(self,image_path,plane_size = 1):
super().__init__()
self.image = pygame.image.load(image_path)
self.rect = self.image.get_rect()
self.rect.bottom = 0
# self.hp = 1
self.rect.x = random.randint(0,SCREEN_SIZE.width-self.rect.width)
if plane_size == 1:
self.speed = random.randint(1,EMENY_FLY_MAX_SPEED)
# self.hp = 1
elif plane_size == 2:
self.speed = random.randint(1,EMENY_FLY_MAX_SPEED/2)
# self.hp = EMENY_FLY_MAX_SPEED/2
else:
self.speed = random.randint(1, EMENY_FLY_MAX_SPEED / 3)
# self.hp = EMENY_FLY_MAX_SPEED * 2
def update(self, *args):
self.rect.y += self.speed
if self.rect.y >= SCREEN_SIZE.height:
self.kill()
def __del__(self):
#print('over...')
pass
#英雄类
class Hero(pygame.sprite.Sprite):
def __init__(self,pathname1,pathname2):
super().__init__()
self.image = None
self.image_flag = False
self.speed = {'x':0,'y':0}
self.image_all = [pygame.image.load(pathname1),pygame.image.load(pathname2)]
self.rect = self.image_all[0].get_rect()
self.rect.centerx = SCREEN_SIZE.centerx
self.rect.bottom = SCREEN_SIZE.height - 100
self.bullets = pygame.sprite.Group()
def update(self):
self.image = self.image_all[int(self.image_flag)]
self.image_flag = not self.image_flag
self.rect.x += self.speed['x']
self.rect.y += self.speed['y']
if self.rect.centerx SCREEN_SIZE.width:
self.rect.centerx = SCREEN_SIZE.width
if self.rect.top > SCREEN_SIZE.height-self.rect.height:
self.rect.bottom = SCREEN_SIZE.height
if self.rect.bottom |