Dying Light |
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Dying Light
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Key points Modding tools and custom maps are only available in the Steam version.General information Official Forums Official Discord Graphics & Performance Guide GOG.com Community Discussions GOG.com Support Page Steam Community Discussions Availability Source DRM Notes Keys OS Retail![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Graphics feature State WSGF Notes Widescreen resolution Multi-monitor Ultra-widescreen HUD does not scale past 16:9. Cutscenes are windowboxed. A community tool allows to remove the black bars. 4K Ultra HD Field of view (FOV) Up to 75° vertical (107° horizontal on a 16:9 monitor). See Field of view (FOV) for more. Windowed Alt-tabbing to other applications will temporarily enable Windowed mode. Borderless fullscreen windowed Added in patch 1.22. Anisotropic filtering (AF) Can be forced through video driver. Anti-aliasing (AA) On and off. Uses a post-process technique.[3] Vertical sync (Vsync) 60 FPS and 120+ FPS Choice between 30, 60, 80, 100, 120, 144, and uncapped. High dynamic range display (HDR) See the glossary page for potential alternatives. Field of view (FOV) Edit video.scr[citation needed] Go to the configuration file(s) location. Open video.scr with a text editor. Add the following line to the bottom of the file: ExtraGameFov(x). Replace x with a number, which will increase the vertical FOV by that amount (20 equates to 72° vertical (102° horizontal on a 16:9 monitor) FOV). Disable sun shadows Significant performance improvement. Reduction in visual quality. Create a new varlist_performance.scr in Data3.pak[4] Extract the original varlist_performance.scr from Data0.pak Go \DW\. Extract or open Data0.pak and navigate to data/scripts/varlist_performance.scr (Using an archive manager such as 7-Zip or Ubuntu's "Archive Manager".) Edit varlist_performance.scr and move it to Data3.pak Open varlist_performance.scr with a text editor. Search for VarInt and change the following to ("i_shadows_sun_on", 0). Copy the modified varlist_performance.scr to Data3.pak/data/scripts (ie. maintaining the subfolder structure). Remove any extracted Data0.pak files (Do not remove the Data0.pak file itself). Input Keyboard and mouse State Notes Remapping Some keys (e.g. "change arrow/bolt type") cannot be remapped in-game. See Remapping. Mouse acceleration No acceleration. Mouse sensitivity And mouse smoothing setting. Mouse input in menus Implemented with a software cursor, which is susceptible to framerate changes and will feel different from the normal OS/hardware cursor. Mouse Y-axis inversion Controller Controller support XInput and DualShock 4. DirectInput controllers are ignored. Full controller support Controller remapping Limited to four presets with shoulder/stick swapping. Controller sensitivity Controller Y-axis inversion Controller types XInput-compatible controllers Xbox button prompts Impulse Trigger vibration DualShock 4 controllers DualShock button prompts Light bar support Windows only.[5] Any third party controller solutions have to be disabled. Connection modes unknownDualShock 4 V2 is not detected (wired and wireless) Tracked motion controllers Generic/other controllers See the glossary page for potential workarounds. Additional information Controller hotplugging Haptic feedback Simultaneous controller+KB/M It's impossible to perform a slide while sprinting when Crouch Toggle is Disabled ![]() Input settings. ![]() Keyboard rebinding. ![]() Controller settings. ![]() DualShock 4 settings. ![]() Xbox controller settings. Remapping Some keys (e.g. "change arrow/bolt type") cannot be remapped in-game. Remap keys which cannot be remapped in-game[citation needed] Go to \DW\ and open Data0.pak with 7-Zip. Extract the file inputs_keyboard.scr in folder data\scripts\inputs\. Open the extracted file with a text editor (e.g. Sublime Text, Notepad++) and look for the action you want to change and edit the associated key (looks like "EKey__A"). Save the file. Open Data3.pak with 7-Zip. Create the following subfolders: data\scripts\inputs\, i.e. the folder structure in this file must be the same as in the original file. Add the modified inputs_keyboard.scr into the inputs folder you just created in Data3.pak. Close 7-Zip. Start game.Notes For example, the key for changing the arrow/bolt type is bound to R and cannot be changed in-game. If you want to change this, you have to edit the following two lines in inputs_keyboard.scr: AddAction(_ACTION_QUICK_ARROWS, EInputTarget_HUD, EInputDevice_Keyboard, false, EKey__R, false, true); AddAction(_ACTION_QUICK_BOLTS, EInputTarget_HUD, EInputDevice_Keyboard, false, EKey__R, false, true); Vertical mouse sensitivity The vertical mouse sensitivity may be too high on the Linux version. Set sensitivity only for the vertical axis Go to \DW\ and open Data0.pak with an archive manager. Extract the file default_levels.xml in folder data\skills\. Open the extracted file with a text editor and search for LookVertSpeed_Mouse. Change to a lower value: . Add the modified default_levels.xml back to the Data0.pak archive and save it. Audio Audio feature State Notes Separate volume controls Speech, music and SFX. Surround sound Up to 7.1 output.[6] Subtitles Some background conversations between NPCs are not subtitled. Closed captions Mute on focus lost No ability to disable it. Royalty free audio Localizations Language UI Audio Sub Notes English Simplified Chinese Traditional Chinese Czech Dutch French German Hungarian Fan translation. Italian Japanese Korean Polish Brazilian Portuguese Russian Spanish Turkish Fan translation, Dying Light 1 Türkçe Yama. Latin American Spanish Thai Turkish Network![]() Notes Positional tracking not supported. Pitch is hypersensitve. Issues fixed Game won't launch on open source AMD drivers on Linux Override the OpenGL Mesa verison at launch[10] Use the MESA_GL_VERSION_OVERRIDE=4.5 MESA_GLSL_VERSION_OVERRIDE=450 %command% command line argument Use the specific OpenGL library for Mesa.[11]Download and unpack the library file into the main game folder and launch the game. In case it won't work, use it with the mentioned launch option from the guide above. Other information API Technical specs Supported Notes Direct3D 11 OpenGL 3.3 OS X and Linux only. Shader Model support 5 Executable 32-bit 64-bit Notes Windows macOS (OS X) Linux Middleware Middleware Notes Audio FMOD Input SDL Cutscenes Bink Video Multiplayer Epic Online Services Dying Light ManagerAllows more robust performance tweaking. Was designed for an older build of the game but still compatible with the latest; be sure to click cancel when it tells you an update is available. System requirements WindowsmacOS (OS X)Linux Windows Minimum Recommended Operating system (OS) 7, 8, 8.1 Processor (CPU) Intel Core i5-2500 3.3 GHzAMD FX-8320 3.5 GHz Intel Core i5-4670K 3.4 GHzAMD FX-8350 4.0 GHz System memory (RAM) 4 GB 8 GB Hard disk drive (HDD) 40 GB Video card (GPU) Nvidia GeForce GTX 560 AMD Radeon HD 6870 1 GB of VRAM DirectX 11 compatible Nvidia GeForce GTX 780 AMD Radeon R9 290 2 GB of VRAM Sound (audio device) DirectX compatible A 64-bit operating system is required. Laptop versions of graphics cards may work, but are not officially supported. macOS (OS X) Minimum Recommended Operating system (OS) 10.12.1 Processor (CPU) Intel Core i5 3.2 GHz Intel Core i7 4.0 GHz System memory (RAM) 4 GB 8 GB Hard disk drive (HDD) 40 GB Video card (GPU) AMD Radeon R9 M370X 2 GB of VRAM AMD Radeon R9 M395X 4 GB of VRAM A 64-bit operating system is required. Only AMD Radeon graphics cards are officially supported. Linux Minimum Recommended Operating system (OS) Ubuntu 14.04 Processor (CPU) Intel Core i5-2500 3.3 GHzAMD FX-8320 3.5 GHz Intel Core i5-4670K 3.4 GHzAMD FX-8350 4.0 GHz System memory (RAM) 4 GB 8 GB Hard disk drive (HDD) 40 GB Video card (GPU) Nvidia GeForce GTX 560 AMD Radeon HD 6870 1 GB of VRAM Nvidia GeForce GTX 780 AMD Radeon R9 290 2 GB of VRAM A 64-bit operating system is required. JFS and XFS file systems are not supported. References ↑ Dying Light: The Following Enhanced Edition available for macOS users - Steam Community :: Group Announcements :: Dying Light ↑ Verified by User:Waschbär on 2018-07-20 ↑ Dying Light Graphics & Performance Guide | GeForce ↑ PC: How to Tweak and Mod Dying Light : dyinglight - last accessed on 2018-07-20 ↑ Verified by User:Marioysikax on 2015-11-03Dying Light: Perfect Dualshock 4 support - Marioysikax - YouTube ↑ PC Gaming Surround Sound Round-up ↑ ["https://www.gog.com/game/dying_light_the_following_enhanced_edition" "Crossplay support"] - last accessed on 2022-05-08""Crossplay is supported."" ↑ 8.0 8.1 Dying Light on HTC Vive How to Setup step-by-step ↑ Dying Light Oculus Config : oculus ↑ Dying Light in Ultarwide Radeon RX480 8GB, Mesa 17.3.2 - Reddit Thread ↑ (Fixed, needs testing) Dying Light refuses to launch - GamingOnLinux |
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