Alexander the Great Guide & Talent Tree |
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In this guide you can find all of the information regarding Alexander the Great in Rise of Kingdoms: Skill information, talent tree, commander pairings and equipment recommendations! Alexander The Great and Æthelflæd were released in the huge June 2019 update. Rarity:
Legendary
Alexander the Great is available in “Wheel of Fortune” from the 200th day of the kingdom, 3 times every 2 weeks and then joins the “Card King” event eventually. Legendary Infantry Commander, Alexander the Great, is one of the strongest defenders in the game. He is a Tank commander, resistant, defensive and despite his great endurance capacity, he is still an offensive commander in turn since he improves the infantry’s attack to more than 60%. Alexander as an infantry commander has an almost impenetrable defence, his skills both active and passive make him a strong leader capable of pushing back any enemy. His role as a commander in both the Primary and Secondary game is excellent, he performs as a unique commander in his style thanks to the effectiveness he has in any situation or task that we assign him. Advantages & DisadvantagesAdvantages ![]()
Disadvantages He is slow for being an infantry commander, however, among these he is one of the fastest. Alexander has no talents or PVE skills, although he is resistant, he is not the one for this role. Does not have a healing factor for troops.Alexander’s Skills Skill Description ![]() Shield of the King Active Alexander the Great puts up a powerful shield for 4 seconds and at the same time puts up a second, smaller shield for the nearby friendly army with the lowest percentage of troops remaining for 2 seconds (Alexander’s own army cannot gain this shield).Upgrades: Shield (Self): 600/700/800/1000/1200 Shield (Ally): 200/300/400/500/600![]() Lead the Charge Passive When incoming damage would be reduced on the map, replace the damage reduction. Each normal attack agains a 10% chance to deal extra damage as well as to reduce the target’s healing effects by 10% for 5 seconds.Upgrades: Direct Damage Factor: 800/1000/1200/1400/1700 Healing Effect Reduction: 10%/15%/20%/25%/30%![]() Frontline Commander Passive Increases infantry march speed on the map by 10% and attack by 10%Upgrades: Infantry March Speed Bonus: 10%/15%/20%/25%/30% Infantry Attack Bonus: 10%/15%/20%/25%/30%![]() Battle of Chaeronea Passive Increases attack after using an ability. When his shield is activated, the bonus changes to defense.Upgrades: Infantry March Speed Bonus: 10%/15%/20%/25%/30% Infantry Attack Bonus: 10%/15%/20%/25%/30%![]() Son of Amun Passive Enhanced: Shield of the KingImmediately put up a shield which can absorb a large amount of damage (Damage Factor 1200) for 4 seconds. At the same time, Alexander puts up a second, smaller shield for the nearby friendly army with the lowest percentage of troops remaining (Damage Factor 600) for 2 seconds, and increases the damage taken overtime by nearby enemies (up to 3 targets) by 30% for 4 seconds. Best Talent Tree for Alexander the Great ![]() In this build, we will explain what are the best advantages in the talents and skills of Alexander to have his shield in any battle. As an infantry commander, he has talents: Versatility, Attack and Infantry, that is, we are in the presence of a commander purely oriented to improve his statistics of defense, attack and resistance offensively, however despite not having Defense talents like other great legendary in Rise of Kingdoms, this continues to be a robust commander. “Shield of the King” is his active skill, when Alexander raises his shield he absorbs a certain amount of damage and in turn benefits the closest ally with the lowest percentage of troops remaining. “Lead of Charge” an kill that makes us immune to damage reduction while we are fighting in Open Field, gives us a chance to inflict direct damage and in turn reduces the healing factor of any commander we attack, it is an excellent skill. The infantry is slow, however, “Frontline Commander” will make this a fast unit in Open Field, it will also increase its attack, both bonus + 30%. “Battle of Chaeronea” is his 4th skill that has two ways of use, while his shield is raised it will increase our defense by 30%, after it falls our units will gain 40% more attack. His ultimate skill improves his “Shield of King” affecting nearby enemies (up to a maximum of 3) and they will receive 30% more damage for 4 seconds. From his first skill to the last, they are all important, Alexander is an excellent commander to which we must dedicate our Golden Sculptures if we are looking for a true leader within Rise of Kingdoms, for them we must also have strong talents that will be explained below: Versatility Talents This time we will not use any of the talents of “Versatility”. This is not a recommended talent tree for any commander in the game.Attack Talents Play Rise of Kingdoms on PC to fully enjoy the game! ![]() ![]() ![]() ![]() ![]() Infantry Talents ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Alexander will be able to face any enemy on the battlefield, he is a great commander in open field even defending structures due to his great ability to absorb damage, but he does not have “Defense” or “Garrison” talents as we have explained. This build is focused on open field where its performance is special. If we choose Alaxander to defend structures or cities, he must be a secondary commander for the use only of his skills that will increase the statistics of his garrisoned units and will support his primary commander, this if he must have talents of “Garrison” or “Defense”, of this way we will have an absolute defense thanks to the perfect balance and strength of Alaxander the Great. We will only have a fixed Build to suit everyone and our recommendation. Alexander is an offensive infantry commander. Best Commanders Pairings for Alexander ![]() ![]() ![]() ![]() ![]() ![]() Infantry Defense +5% Archer Defense +5% ![]() Archer Defense +2% Damage to Barbarians +3% ![]() Archer Health +3% Commander EXP Gain +3% ![]() Infantry Health +1% March Speed +3% ![]() Archer Defense +3% Commander EXP Gain +3% ![]() Infantry Defense +1% March Speed +3% Total 86.5 Days Attack + 3% + 2% BonusDefense + 9% Health + 4% March Speed + 6% 4.2/5 - (44 votes) |
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