Cliffs of Dover (Civ6)

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Cliffs of Dover (Civ6)

2023-11-12 01:04| 来源: 网络整理| 查看: 265

Cliffs of Dover Introduced in Civilization VI Size 2 tiles Tile type Cliffs Cliffs Stats Movement cost Appeal 1 Moves +2 (+4 GS-Only) Yields Base yields 3 Culture Culture3 Gold Gold2 Food Food Found on Terrain Grassland (Hills) Grassland (Hills)Plains (Hills) Plains (Hills) Notes Acts as cliffs (land units cannot embark/disembark) BackArrowGreen Back to the list of natural wonders in Civ6

 "Under the White Cliff's battlemented crown, Hushed to a depth of more than Sabbath peace."– William Wordsworth Wikipedia Wikipedia has a page called: White Cliffs of Dover

The Cliffs of Dover are a two-tile passable natural wonder in Civilization VI. The wonder appears as a row of Cliffs, and covers two coastal Grassland or Plains tiles. Each wonder tile provides 3 Culture Culture, 3 Gold Gold, 2 Food Food, and +2 Appeal to adjacent tiles (increased to +4 Appeal in Gathering Storm).

Like normal Cliffs, the Cliffs of Dover prevent land units from embarking/disembarking between the land and coast.

In Civilization VI: Rise and Fall, discovering the Cliffs of Dover grants +1 Era Score, or +3 Score if the player is the first to do so.

Contents 1 Strategy 2 Civilopedia entry 3 Trivia 4 Gallery Strategy[]

The Cliffs of Dover wonder is made up of two land tiles, each with a yield of 3 Culture Culture, 3 Gold Gold, and 2 Food Food. (The Coast tiles are not part of the wonder.) Since Culture Culture is often hard to generate early in the game, incorporating natural wonder tiles can provide a vital head start through the civics tree.

Unfortunately, as with all natural wonders, the Cliffs of Dover tiles cannot be developed or improved, except by the use of a Preserve. Because of this, the Cliffs may be more of a hindrance than an asset later in the game, even more so than the various mountain and water-centric wonders! A natural wonder in the heart of a city can spoil adjacency bonuses for Farms and districts. In general, passable wonder tiles are significantly better than an unimproved tile of any kind, but are often less productive than an ordinary tile with an improvement or a district. An important caveat, however, is that the MāoriMarae will affect any passable natural wonder, including the Cliffs, meaning these tiles will receive extra Culture Culture, Faith Faith, and Tourism Tourism later in the game.

Note that the wonder tiles can be incorporated into National Parks - if a player wishes to found a Park, then it is often wise to incorporate as many wonder tiles as possible within a city.

Civilopedia entry[]

The famed White Cliffs of Dover stand guard over the narrowest stretch of the English Channel facing the continent of Europe. Composed of chalk streaked with black flint, the cliffs reach a height of 110 meters (350 feet) in places. On a clear day, the cliffs can be seen from France. This natural wonder owes its fame as much to its symbolic value as its natural beauty, which may not last forever (either one); the cliff face is weathering away at about a centimeter a year, and occasionally large pieces break off … thus, visitors are urged to remain well back from the edge (it just wouldn’t do to have an Englishman fall off the White Cliffs of Dover).

Trivia[] The Cliffs of Dover can be found in their real-life location on the standard Europe map. Gallery[] The Cliffs of Dover intro cinematicThe Cliffs of Dover intro cinematicThe Cliffs of Dover, as seen in-gameThe Cliffs of Dover, as seen in-gameA civilization discovers the Cliffs of DoverA civilization discovers the Cliffs of Dover Civilization VI Wonders [edit] Wonders Alhambra • Amundsen-Scott Research Station R&F-Only • Angkor Wat1 • Apadana1 • Big Ben • Biosphère1 • Bolshoi Theatre • Broadway • Casa de Contratación R&F-Only • Chichen Itza • Colosseum • Colossus • Cristo Redentor • Eiffel Tower • Estádio do Maracanã • Etemenanki1 • Forbidden City • Golden Gate Bridge GS-Only • Great Bath GS-Only • Great Library • Great Lighthouse • Great Zimbabwe • Hagia Sophia • Hanging Gardens • Hermitage • Huey Teocalli • Jebel Barkal1 • Kilwa Kisiwani R&F-Only • Kotoku-in R&F-Only • Machu Picchu GS-Only • Mahabodhi Temple • Mausoleum at Halicarnassus1 • Meenakshi Temple GS-Only • Mont St. Michel • Oracle • Országház GS-Only • Oxford University • Panama Canal GS-Only • Petra • Potala Palace • Pyramids • Ruhr Valley • Statue of Liberty R&F-Only • Statue of Zeus1 • St. Basil's Cathedral R&F-Only • Stonehenge • Sydney Opera House • Taj Mahal R&F-Only • Temple of Artemis R&F-Only • Terracotta Army • Torre de Belém1 • University of Sankore GS-Only • Venetian Arsenal Natural wonders Bermuda Triangle1 • Chocolate Hills GS-Only • Cliffs of Dover • Crater Lake • Dead Sea • Delicate Arch R&F-Only • Eye of the Sahara R&F-Only • Eyjafjallajökull1 • Fountain of Youth1 • Galápagos Islands • Giant's Causeway1 • Gobustan GS-Only • Great Barrier Reef • Hạ Long Bay1 • Ik-Kil GS-Only • Kakadu2 • Lake Retba R&F-Only • Lysefjord1 • Mato Tipila GS-Only • Matterhorn R&F-Only • Mount Everest • Mount Kilimanjaro • Mount Roraima R&F-Only • Mount Vesuvius GS-Only • Païtiti1 • Pamukkale GS-Only • Pantanal • Pinnacles2 • Piopiotahi • Sahara el Beyda GS-Only • Torres del Paine • Tsingy de Bemaraha • Ubsunur Hollow R&F-Only • Uluru1 • Vinland2 • Yosemite • Zhangye Danxia R&F-Only 1 Requires DLC • 2 Specific scenarios only

R&F-Only Added in the Rise and Fall expansion pack. GS-Only Added in the Gathering Storm expansion pack.



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