The Rebirth, Part 1

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The Rebirth, Part 1

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« The Transformers ep 96 » Dum-dum give us gum-gum. "The Rebirth, Part 1" Production code 6701-01 Season 4 No. in season 1 Production company Sunbow Productions Airdate November 9, 1987 Written by David Wise Animation studio AKOM Continuity Generation 1 cartoon continuity  Watch this episode on YouTube

Galvatron invades Autobot City and then Cybertron with a plan to destroy the Autobots forever! This is something new?

Contents 1 Synopsis 2 Featured characters 3 Quotes 4 Season 5 5 Notes 5.1 Continuity notes 5.2 Animation and technical errors 5.3 Continuity errors 5.4 Trivia 5.5 Foreign localization 6 Home video releases 7 External links Synopsis

Goldbug is talking with the Technobots at Autobot City. Things have been quiet for the Autobots in the months since the return of Optimus Prime and the Hate Plague crisis. Not a word has been heard of the Decepticons in months. Who knows where they are. The answer? Right at their doorstep. Meanwhile, Ultra Magnus walks into a room to find Optimus on his knees. Optimus claims that he has been having visions since he opened the Matrix, and it's something big. Goldbug informs Optimus of the approaching Decepticon force, and Optimus realizes that what ever he's been sensing, it's starting right now.

A truly epic battle.

Leading the Autobots out, the Decepticons attack. The Technobots and the Throttlebots take point, but the Decepticons have gotten some new raw power in Apeface and Snapdragon, while Mindwipe has some fun with Lightspeed. However, Punch sees Wingspan and Pounce enter into Autobot City. Transforming into Counterpunch, he follows to check up on their progress, where he sees them steal something from the vaults. The Clones quickly dispatch Punch, and take their prize to Scourge. Having claimed what they wanted, Galvatron orders a retreat. Optimus, realizing this was a diversion, runs into Autobot City, finding Punch and the vault. Horrified, Optimus orders everyone to board the ships and head for Cybertron.

On Cybertron, Blurr is racing with Hot Rod, with Daniel riding in Hot Rod. Blurr, however, loses control, while Daniel shoots several Decepticon targets and wins the race. Brainstorm claims that this is evidence of his theory that human partners would be able to assist the Autobots in the war with the Decepticons. Hardhead and Cerebros are unsure of the idea. However, Optimus contacts the Autobots, telling them Galvatron stole the Key to the Plasma Energy Chamber. This was the forge which was used to create the bodies of the original Autobots. Since the Quintesson rebellion, the key has been in the safekeeping of the Autobot leaders, who have been tasked with guarding the key with their lives. However, Galvatron intends to open the chamber and destroy Cybertron. The Decepticons arrive, and chaos ensues. The Aerialbots are quickly taken down by Sixshot, who shows off all six forms!

Scourge never gets a break.

During the onslaught, Kup and Hot Rod's team notice Scourge heading for the Plasma Energy Chamber. They pursue in an attempt to stop him. When Scourge opens the chamber, he is nearly killed, but Spike and Cerebros manage to grab the key. The Autobots' ship is hit by a wave of energy from the Plasma Energy Chamber and is hurled off Cybertron itself. Discovering Scourge, the Decepticons reactivate him. Scourge explains what happened, and a team under Cyclonus heads out to find the Autobots with the key.

Oh, this is not going to end well...

Meanwhile, the Autobot ship crashes on Nebulos. With the engines fried, the Autobots and the Witwickys decide to look for civilization. They're soon spotted by Duros and Pinpointer, who assume the Autobots are machines controlled by the Hive and alert the rest of their resistance group. The group soon captures the Autobots, and plans to destroy the Autobots with magnetic bombs, even though Spike tries to talk them down. However, the Decepticons show up. Spike finally convinces the Nebulans to release the Autobots. In the subsequent battle, Daniel is injured by Snapdragon, and Hot Rod, Kup, Blurr, Crosshairs, Pointblank and Sureshot are taken captive. Some of the Autobots pursue them into the forest, but are quickly driven off by machines.

Back at the cave, Arcana and Firebolt manage to stabilize Daniel's condition, but the boy will have to be connected to life-support machinery. The Nebulan leader Gort explains that the Hive is a tyrannical group of telekinetics who have used machines to enslave Nebulos. The resistance members know the weak points of the machines, but they just don't have the firepower. Spike thinks that Brainstorm's idea of organic partners just might be the ticket. The Autobots agree to allow the Nebulans to use their heads as suits, except for Cerebros, who walks out, tired of fighting. Arcee asks to be Daniel's partner, and Spike agrees. As they remove their heads, Spike declares that they are about to become Headmasters.

To be continued...

Featured characters

(Numbers indicate order of appearance.)

Autobots Decepticons Humans Nebulons Strafe (1) Goldbug (2) Lightspeed (3) Scattershot (4) Ultra Magnus (5) Optimus Prime (6) Afterburner (7) Nosecone (8) Freeway (9) Wideload (10) Searchlight (11) Chase (12) Rollbar (13) Punch (27) Blurr (33) Hot Rod (34) Hardhead (37) Pointblank (38) Sureshot (39) Crosshairs (40) Arcee (41) Brainstorm (42) Chromedome (43) Highbrow (44) Cerebros (45) Kup (46) Silverbolt (53) Air Raid (54) Fireflight (55) Slingshot (56) Skydive (57) Fastlane (61) Cloudraker (62) Apeface (14) Mindwipe (15) Skullcruncher (16) Snapdragon (17) Weirdwolf (18) Hun-Gurrr (19) Cyclonus (20) Scourge (21) Galvatron (22) Misfire (23) Triggerhappy (24) Wingspan (25) Pounce (26) Counterpunch (28) Sinnertwin (29) Rippersnapper (30) Cutthroat (31) Blot (32) Hook (47) Long Haul (48) "Scrapper" (49, see notes) Mixmaster (50) Bonecrusher (51) Scavenger (52) Sixshot (58) Slugslinger (59) Abominus (60) Daniel Witwicky (35) Spike Witwicky (36) Gort (63) Duros (64) Stylor (65) Arcana (66) Pinpointer (67) Firebolt (68) Recoil (69) Haywire (70) Peacemaker (71) Spoilsport (72) Quotes

Wingspan: "Beat it, Counterpunch! We don't need your help!" Counterpunch: "Fine. You deal with my Autobot counterpart. I've heard he's nearby." [ducks around the corner, transforms to Punch] Punch: "...Real nearby."

—Punch, master of subtle hints, utters a classic line.

Kup: It might give us the edge if the Decepticons did return. Crosshairs: That's not gonna happen! Optimus: Kup! Highbrow! The Decepticons are heading your way! Kup: How many of 'em, Prime? Optimus: All of them! Crosshairs: 'Course, I have been wrong on one or two occasions.

—Crosshairs really needs to think before he speaks.

"Sixshot, show them what a one-robot army is!"

Galvatron prompts Sixshot to do the old sell-my-toy routine.

"Five up! Five down! It's like shooting Cyberducks in a barrel!"

Sixshot mows down the Aerialbots with each of his alt modes.

Kup: Prepare for crash landing! Pointblank: How?? By thinking good thoughts?! Kup: That would help!!

—Pointblank and Kup discuss Autobot emergency procedures.

Kup: Ya know, this reminds me of the time my platoon was stranded on Regulon IV. There we were, only 700 of us against three whole Regulon metalmongers. Hot Rod: Seven hundred of you? Against three of them?? Ah c'mon, Kup. Kup: You've ever seen a Regulon metalmonger, lad? Hot Rod: Uhhh...No. Kup: Trust me. We were outnumbered.

—Kup's platoon isn't always outnumbered. But when it is, it's by three guys.

"My one wish... is to never fight again."

Cerebros, so pacifistic he won't even fight to help his friends.

"I suppose it's the only meritorious way out of our meretricious situation." "Yeah, me too. Like he said."

Highbrow and Hardhead on becoming Headmasters. Season 5 When this episode was rebroadcast in the fifth season of The Transformers, it contained new bookending segments with original story material.

Tommy meets with Powermaster Optimus Prime with "the greatest idea ever". Tommy says he wants to be turned into a Headmaster! Optimus tries to tell him that becoming a Headmaster isn't so easy, but Tommy doesn't understand. Prime figures that if he knew the origin of the Headmasters, he might get it...

Tommy starts pouting, claiming that Daniel is "one lucky kid" for getting mauled half to death and thus becoming a Headmaster. Prime informs him that being a Headmaster isn't an answer to all of life's problems. He tries to tell him about the Decepticon Headmasters and how much trouble they're going to make for the Autobot Headmasters, but Tommy just brushes his warnings off and insists on going through the Headmaster process. Prime laments, "You're not gonna let me talk you out of this, are you?" but delays Tommy's gratification. Apparently, Landmine is going into the shop for some minor retooling and he promised he'd be there. Blasting off, he promises to be back soon to transform Tommy's day into an adventure.

Notes Continuity notes "Where did you come from again?""Whaddaya mean? I was always here." Typical commercial animation. Typical AKOM crap. This episode takes place several months after "The Return of Optimus Prime, Part 2". Almost two dozen Transformers make their debuts in this episode. As usual, there's no fuss over where they came from; they're just there. Similarly, quite a few familiar faces are gone with no explanation: Springer, Perceptor, Grimlock, the Sweeps, Sky Lynx, Blaster, Soundwave, Metroplex, and Trypticon, just to name a few. In real-life terms, they were removed from the show to make room for new character toys, despite many of them making no further appearances in the two remaining episodes. Following their abrupt debut in "The Return of Optimus Prime", the Throttlebots get a wee bit more attention in this episode, though only Rollbar (making his first appearance) actually gets referred to by name. Chase is not shown speaking at any point, but it's fun to imagine that the voice emanating from the Autobot City loudspeaker (credited only as "P.A. voice" on the episode's casting sheet) that warns of a Decepticon attack is him, as it's delivered by Rob Paulsen, the actor cast for Chase. While discussing the Headmaster creation procedure with Chromedome, Brainstorm mentions that it's possible for a Transformer to "download (their memories and personalities) into the auxiliary memory circuits in their chests". Assuming that the aforementioned hardware is a standard feature in all Transformers, it might explain why death is just a wee bit inconsistent in fiction. Not bad for a throwaway line! We're introduced to the Plasma Energy Chamber, a "foundry in which the original Autobots' bodies were forged." In practice, the chamber acts less like a foundry and more like a generator gone wild. Daniel getting injured and requiring a robotic body (or in this case, Exo-suit) to survive is reminiscent of a somewhat similar incident involving his father. This works out a lot better. Animation and technical errors In the establishing shot of this episode, Autobot City is drawn even more off-model than usual. AKOM continues their proud tradition of using the wrong color models. Thus, throughout the episode: Goldbug's mouthplate is gold instead of white. Optimus Prime's backpack, fog lights and forehead crest are white instead of red / red / blue, respectively. Scourge's head can be seen sticking out of the top of his hovercraft mode. The inside of Ultra Magnus' head is red instead of gray. The side of Goldbug's head is yellow instead of black as he wonders if the Decepticons will remain scattered. Scattershot's a bad counter. His "about a hundred blips" is actually 28 blips. Then it's 39 blips in the closeup. The panels on either side of Ultra Magnus's forehead crest are white instead of blue as he walks in on Optimus Prime. Goldbug inexplicably has a starry night behind him as he reports the attack to Optimus Prime. The side of Wideload's load bed is entirely blue as he passes Rollbar. Only the cover should be blue; the rest should be orange. As he leaves the city, Wideload's bed sides are the correct orange, but the bed overhang over his cab is blue instead of orange. Strafe and Scattershot don't fly out of the door in Autobot City, but rather right out of the walls above the door. Wideload is shown transforming when Magnus orders the Technobots to charge, a bit odd since he's a Throttlebot. Punch's mouth briefly disappears as Pounce tackles him. Scourge gets a radio muffle as he reports the theft of the key to Galvatron, even though he's right there on-screen. One of the Decepticons retreating from the Autobot City battle has Sureshot's color scheme. The Decepticons are shown entering the Revenge through the engine port... which then immediately lights up to propel the ship into space, presumably melting the entire Decepticon army to slag. Wingspan's gun sounds like Prime's rifle. Punch's mouth is missing as he points to where the key was stolen. As Daniel blasts the Cyclonus pop-up target, both the stick holding the target and the hole that it came from are missing. When Hot Rod first transforms to robot mode, the sides of his head are white and his spoiler is entirely yellow (it should be orange in the middle). Hardhead is consistently shown with the side of his visor yellow, rather than the blue that one might expect. When Crosshairs walks up to Brainstorm's group, he's drawn as a giant Pinpointer. The back of Prime's head is white as he and Magnus stand on the bridge of their shuttle. The group shot as Prime warns the Autobots not to let Galvatron open the chamber contains some odd members, including the giant Pinpointer, and Optimus Prime himself in Peacemaker's color scheme, but flipped. The Revenge somehow lands on Cybertron's surface without crushing the antenna on its bottom-most point. Six Constructicons are seen emerging from the Revenge... but at the head of the group, instead of Scrapper, is Scattershot colored like Scrapper. Scourge crawls down a Transformers-sized hatch. A dozen Autobots pursue him by getting aboard a shuttle and flying after him, though it's not clear if it's supposed to be the same hatch. Scourge is missing the pink on his fingernails as he approaches the Plasma Energy Chamber. Brainstorm's arm is clipped behind a panel during a shot inside the shuttle, making him look like he's standing outside of it. The orange shuttle suddenly has a lot of white as it flies past camera, following the 1st commercial break. Cyclonus's cockpit windows aren't colored in as Galvatron orders his troops to go with Scourge. Kup's helmet is light gray as he flees from the shuttle. The first two Nebulans' dialog is flanged as if they were Transformers. As we cut back to the battle on Cybertron, various Constructicons, along with the Terrorcons Hun-grrr and Cutthroat, are show firing on... the Terrorcons Blot and Sinnertwin. Blot and Sinnertwin are fighting alongside Hot Spot and First Aid, the latter of whom is colored entirely white, missing his blue eyeband and red details. Hot Rod's missing his spoiler as he gets a magnetic bomb placed alongside him. As Hot Rod says, "You've got the wrong guys," he has several lines across his head crest instead of just one. If they're magnetic bombs, why do the Nebulans place them on the rocks of the cave walls? After the Decepticons arrive, various shots of the Autobots show no trace of the bombs. A giant Blowpipe is among the advancing Decepticons. Daniel is gnawed and thrown around by Snapdragon, and yet, his uniform remains squeaky clean and show no signs of damage despite Daniel's injuries being described as 'severe'. That must be some tough fabric they use in the future. As the Autobots approach the forest, Chromedome and Hardhead both have Nebulans transforming to form their heads, even though they haven't yet undergone the Headmaster process! Continuity errors Scattershot claims there's "about a hundred" Decepticons heading towards Autobot City, but the attacking force shown on-screen is only a fraction of that number (Galvatron, the future Targetmasters, the future Headmasters, the clones, and the Terrorcons = 18 total). If we're generous and include additional Decepticons shown on Cybertron, it only goes up to 30 (the Constructicons, Sixshot, and the Combaticons = 30 total). Nope, still not a hundred! Additionally, for a group that's supposed to include "every Decepticon in the known universe", there are some conspicuous absences - Soundwave, the Decepticon Mini-Cassettes, the Coneheads, Astrotrain, the Stunticons, the Predacons, the Sweeps, the Battlechargers, and Trypticon are all nowhere to be seen. (Quite a few were phased out of the show because their toys were no longer on the shelves.) Furthermore, if we're extra charitable and assume the aforementioned absent Decepticons simply took part in the attack offscreen, that still leaves us with only 63 Decepticons accounted for, a ways away from the 100 mentioned. Where did Galvatron get all those troops from anyway? Did the Decepticons somehow build a ton of sentient new robots on their own, or were they scattered around the galaxy? For that matter, where did all the new Autobots come from? The outside of the city is already smoking (burning?) before the Decepticons start their attack or fire a single shot. Soooo.... why do the Autobots rush headlong to meet their attackers instead of transforming the city to battle station mode? Pounce and Wingspan probably aren't the smartest guys around but even they can't be stupid enough to fall for Punch's "My Autobot counterpart is nearby" crap. Why isn't Cerebros affected by the Plasma Energy when he gets out with Spike to grab the key? It takes Scourge down almost instantly but he doesn't even flinch from it. Since when is Scourge big enough to carry a full-sized Transformer as a passenger? When the plot needs him to, that's when. Lost in the vastness of space, the Autobot ship somehow manages to hit a planet? Cosmically improbable. For a ship supposedly moving a million miles per second (five times the speed of light), with no retro-rockets, the Autobot shuttle makes an incredibly soft landing on Nebulos, splashing down as though it were dropped from about 10 feet up. At that speed, the ship would have incinerated in orbit or, if it made it down intact, slammed into the planet with enough force to do incredible damage. (On the flip side, the million-miles-per-second thing does explain how they got to a completely different planet.) As is the norm for just about any children's cartoon, aliens on far-off planets speak perfect English. (And what ever happened to the universal greeting?) Considering they "hate all machines", the resistance sure do have a lot of machines set up in their caves. Crosshairs seriously just stands there and lets Mindwipe carry him off. He's shown unharmed and awake, even though he was among the first to get blasted in the Decepticon assault and was probably intended to be unconscious like the rest of the Autobots taken prisoner. Hasn't Arcee ever heard that you're not supposed to move the victim?! She picks up the unconscious Daniel for no other reason than to display affection. Gort's description of the Hive ("ten rulers", great mental powers) doesn't really accord with the Tech Spec descriptions of some of Zarak's allies. This wouldn't be a discrepancy within the cartoon, but guys like Nightstick and Fracas act less like super-mental-power rulers and more like the bullies and brutes described in their bios. Brainstorm is shown drawing on paper with a manual triangle. Twenty more years into the future, and the super advanced space robots still haven't switched to a computer drafting system. There's a line about where to put human-sized controllers into Autobots in robot mode, even though it was done before without any modification. Arcana mentions that releasing the Autobots to fight the Decepticons would leave them with twenty machines to deal with instead of just ten. However, there are more than 20 as there are 12 Autobots and 10 Decepticons. Arcana is, of course, being conversational, not strictly mathematical. Trivia "The Rebirth, Part 1", was to be the fourth season premiere, but due to declining interest, it simply was the first of the three final episodes (originally conceived as a five-part story), in which a slew of new characters and concepts were introduced, most notably the US animated version of the Headmasters. Like "Five Faces of Darkness" before it, the "Rebirth" mini-series also got its own introductory title sequence, consisting of some parts of the Season 3 titles spliced together with animation segments from the 1987 toy commercials. Unfortunately, the contrast in art and animation quality between the Season 3 credits (animated on the usual low AKOM budget) and the much higher-quality commercial snippets is jarring, to say the least. Guess Hardhead figured it was now or never. One of the commercial animation segments used in the new title sequence is from the Duocons commercial featuring Flywheels, who otherwise makes no appearance in an actual episode. Your wiki editors will leave it up to the reader to interpret the image at the bottom right. Foreign localization

French

Title (European French broadcast): "Une nouvelle naissance, partie 1" ("A New Birth, Part 1") Title (Canadian French broadcast & European French DVD release): "La Renaissance, partie 1" ("The Rebirth, Part 1") Original airdate: ?

Spanish

Title: "El Renacimiento" ("The Rebirth") Original airdate: ?

German

Title: Die Wiedergeburt, Teil 1 ("The Rebirth, Part 1") Original airdate: ?

Hebrew

Title: המטאורים ("The Meteors") Original airdate: ?

Italian

Title: La Rinascita (Prima Parte) ("The Rebirth (First Part)") Original airdate: November 21, 2014 (on YouTube) "The Rebirth" was not dubbed for Italian release, airing The Headmasters as a continuation of the series. The episodes were dubbed between 2012 and 2014 along with the redub of Season 3, and feature the same cast. A DVD release couldn't be made at the time (even the redubbed Season 3 DVDs were made in a very small quantity), so the episodes were released for free on YouTube in November 2014 on the Contactoons channel (Contactoons is a cartoon block that airs on a few Italian regional channels, airing older programs that regular channels no longer carry). The videos were made private 24 hours after they were made available, but they can still be accessed by checking the channel's "film animazione e serie tv special" ("Animated movies and TV show specials") playlist. The dub itself is basically an amateur production, with voices not well matched to characters. Many character names are also mispronounced.

Japanese

Title: Headmaster Tanjō (ヘッドマスター誕生, "The Headmasters Are Born") Original airdate: 1996 (home video); July 21, 2007 (broadcast) "The Rebirth" was not initially dubbed for Japanese release, instead being replaced by the domestic series Transformers: The Headmasters. The episodes were eventually dubbed in 1996 as special features on Pioneer's LaserDisc and DVD collections. "The Rebirth" received its first Japanese television broadcast in 2007, airing on Cartoon Network Japan. To further distinguish "The Rebirth" from the continuity of the Japanese series, it was released with the American The Transformers branding and title sequence. With a few exceptions (such as "Convoy"), most of the characters are referred to by their Western names. For instance, Hot Rod is not called "Hot Rodimus", Kup is not called "Cher" and so on. With the exception of Tesshō Genda (Convoy), Seizō Katō (Galvatron), and Issei Masamune (narrator), all characters were recast with new actors. Voice direction for the 1996 dubbing of "The Rebirth" was conducted by Shōzō Tajima. Due to having been released straight-to-video, this is one of the few episodes of The Transformers not to have been edited for time in Japan. As such, Japanese DVD and laserdisc releases include an optional English audio track for the episode. Home video releases All releases listed are in English audio unless otherwise noted. VHS

1987 — Transformers — Die Wiedergeburt (Erster Teil) (Polyband) — German audio only. 1988 — Transformers — Headmasters: The Rebirth (Parts, 1, 2 & 3) (Tempo Video) 1989 — Transformers — Headmasters / The Return of Optimus Prime (Tempo Video) 1991 — Transformers — Headmasters / The Return of Optimus Prime / Cosmic Rust (Tempo Video) 1998 — The Transformers: Generation 2 — Rebirth: The Movie (Behaviour Entertainment) 2001 — The Original Transformers — Heroes: The Rebirth (Rhino Entertainment)

LaserDisc

1996 — Transformers: The Headmasters Set (Takara) — Japanese audio only. 1999 — The Transformers: 2010 (Pioneer LDC) — English and Japanese audio.

DVD

2001 — The Transformers: 2010 — DVD Box (Pioneer LDC) — English and Japanese audio. 2001 — The Original Transformers — Heroes: The Rebirth (Rhino Entertainment) 2002 — Transformers — Complete Original Series: Deluxe Edition (Sony Wonder) 2002 — Transformers — The Rebirth: Parts 1-3 (Sony Wonder) 2004 — The Original Transformers — Season 3 Part 2 & Season 4 (Rhino Entertainment) 2004 — Transformers — Season 3 and Season 4 (Metrodome) 2005 — Transformers — Collection 6: Series 4 (Madman Entertainment) 2005 — Transformers — Volume 24 (Déclic Images) — European French audio only. 2006 — Transformers — The Complete Generation One Collection (Metrodome) 2007 — The Transformers — Complete Collection (Madman Entertainment) 2007 — Transformers — Box-Set (3DVDs) (Flex Media) — German audio only. 2008 — Transformers — Box-Set (2DVDs) (Flex Media) — German audio only. 2009 — Transformers — Season's Three & Four [sic] (Metrodome) 2009 — The Transformers — Complete Collection: Decepticon Edition (Madman Entertainment) 2009 — The Transformers — The Complete Series: 25th Anniversary "Matrix of Leadership" Collection (Shout! Factory) 2010 — The Transformers — Seasons Three & Four: 25th Anniversary Edition (Shout! Factory) 2011 — The Transformers — The Complete Original Series (Shout! Factory) 2014 — The Transformers — Seasons Three & Four: 30th Anniversary Edition (Shout! Factory) 2014 — Transformers — The Classic Animated Series (Metrodome)

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