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Tools Not Included

Tools Not Included (https://toolsnotincluded.net) is a website with tools for the game Oxygen Not Included by Klei. Currently it features a Map Browser and World Trait Tools but will be expanded with more tools in the future.

Map Browser

The Map Browser is a place for people to browse and share game world maps. The maps can be filtered by a set of rules: combination of counts of geysers, planets, geyser outputs or world traits. The map can be uploaded to the database using the dedicated mods

Current mod versions Manual mod: v2 (19th Aug 2019) Automatic mod: v2 (19th Aug 2019)

World Trait Tools

World Trait tools provide info about existing world traits, allow generating seed numbers with specified sets of traits and checking traits for a given seed number.

Support

If you like the website and would like to say thanks and/or contribute to the server costs please consider supporting me on Patreon!

Changelog

22 August 2019 Trait filter doesn't allow selecting mutually exclusive traits anymore Fixed swapped Geoactive and Geodormant trait colors

19 August 2019 Graphical overhaul Mod updates: both automatic and manual versions to v2 Moved generating visualization of the world map to the mod - upload per map might be a bit longer, but the server should be more stable now Added error handling (automatic restart) in the automatic mod when map generation error occurs and the game gets stuck on 'Let's try that again' Fixed a bug in the manual uploader that would generate incorrect map visualizations on consecutive uploads. Unfortunately some maps had to be removed (2%). Moved World Trait generation tools to the client side (browser) It's now quicker It doesn't bother the server ;) World traits are now colored! Yay for colors World trait tools: added generating traits for a given seed number in addition to finding seed numbers Hovering over a planet on the Star Map will now display a list of resources that exist on that planet type

6 August 2019 Fixed reading config in the automatic mod (still v1)

5 August 2019 Removed automatic mod version from Steam (v1) Added manual mod version to Steam (v1) Uploaded automatic mod version to the website, includes auto-restarter every X maps (v1)

4 August 2019 Added filtering by traits to the map search rules Added instructions how to use maps

30 July 2019

Huge revamp for the Launch Upgrade!

Multiple asteroid support Trait Finder Tracking Neural Vacillator, AETN and Printing Pod locations Performance optimizations

21 February 2019 Released version 1.1 of the Automated Mod

27 January 2019 'Reset all rules' now correctly resets also seed number

For seeds collected since 7th Jan:

Added a world and geyser visual map Added world element composition - total masses in starting biome and all biomes Added biome size list

12 January 2019 Added an 'exactly' rule comparator for planet and geyser counts rules Brought back the possibility to reset all rules at once Ability to import/export rules using a generated code Minor styling changes

8 January 2019 Hotfix for mods addressing issue that was preventing connection.

7 January 2019

Out of beta! Yay! Due to world element composition being collected, worlds uploaded need to be fresh - within 60 seconds of creation and with no cells dug. If your seed turns out to be great mid-game, you can still create a fresh world with that seed and upload it!

The entire front-end rewritten The seed browser filter has been expanded with a custom rule builder Seed details page shows a star map Various performance improvements

From now on, two mods will be maintained: manual and automatic. Automatic version (aka the seed miner - not suitable for playing, seed uploading only) works in background and automatically generates and uploads new worlds without interaction. For more information please refer to the Mod Info Page

Mod versions 1.0a(utomatic) and 1.0m(anual): Mods do not require debug mode anymore Collecting data about world element composition Mod version 1.0m: Constraint: uploaded worlds need to be within 60 seconds of their creation and with no cells dug out.

December 2018 Updated roughly 1000 seeds so that there are no more seeds left without geyser detailed statistcs or lack of Oil Reservoir info

23 November 2018 Mod version 0.3.0 and 0.4.0 (hotfix): Collection of planet and geyser location data

21 October 2018 Mod version 0.2.0: Collecting Oil Reservoir data

19 October 2018

Initial demo release

Last readme update: Thursday, 22nd August 2019, 12:35 pm



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