核爆RPG:末日余生 v1.109升级档+DLC+免DVD补丁PLAZA版

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核爆RPG:末日余生 v1.109升级档+DLC+免DVD补丁PLAZA版

2023-04-07 16:54| 来源: 网络整理| 查看: 265

使用说明:

1.解压缩 2.安装Update文件夹下的升级补丁到游戏目录 3.复制PLAZA文件夹下的免DVD文件到游戏安装目录 4.运行游戏

升级档安装步骤:

1.安装《核爆RPG:末日余生》PLAZA版:ATOM.RPG.Dead.City-PLAZA 2.安装《核爆RPG:末日余生》v1.102升级档:https://patch.ali213.net/showpatch/121011.html 3.安装《核爆RPG:末日余生》v1.104升级档:https://patch.ali213.net/showpatch/121471.html 4.安装《核爆RPG:末日余生》v1.105升级档:http://patch.ali213.net/showpatch/122425.html 5.安装本升级档

包含以下DLC:

> ATOM RPG - Supporter Pack

更新说明:

机翻:

更新v1.109,包括DLC: 等距模式现在可以在游戏设置中使用; 添加“当游戏最小化时暂停”功能作为可以打开和关闭的选项; 添加了“干净的登录加载”选项; 左Alt,shift和ctrl键现在就像正确的键一样; 新蒸汽成就; 为游戏添加了各种新声音并对UI声音进行了大修; Shog怪物的新AI; 指向交互式对象时,插槽会突出显示; 在党员订购模式下显示敌人信息; 对被击落的敌人造成额外的近战伤害; 更快的全球地图旅行(速度取决于生存技能); 熊现在有时可以站在后腿上,他们的AI也得到了改善; 在检查避免遭遇时,物品和特质奖励被正确考虑; 现在可以正确计算起始套件奖金; 红色战斗机中的淋浴治疗300辐射中毒而不是50; 四腿骑士和执政官是固定的; 即使使用大型INT,Technophobe distinctinction玩家也不会在开始时获得食谱; 修正了野人猎人的区别奖金; 修正了马戏团教育的区别平衡; 野蛮盾现在添加到基本食谱中; 咖啡,chifir和草药效果现在持续时间更长; 修复了受伤强盗的任务; 修复了当玩家穿着危险品套装搬到新地点时发生的罕见游戏崩溃; 全球地图上已打开的位置更加突出显示; 添加了一个标记,指示角色不在屏幕上时所站立的位置; 在游戏中添加了成就统计数据; 添加了更好的非突变动物模型; 你现在可以在敌人转弯时暂停和加载; 死城沙坑固定通风轴虫; 新的,改进的布娃娃系统最终确定; 某些过场动画中的视觉天空小故障固定; 随机地铁遭遇的出口区域是固定的; 在字符传记中出现的随机符号的Linux独占错误已修复; 添加了新的动画; 修正了Dzhulbars遇到的平衡; Dzhulbars的独特统计描述; 在篝火或炉灶做饭现在有利于整个聚会; Sprites在全球地图上有所改进; 消费药水后,游戏中的每一只动物都会有新的短语; 现在支持Dual Shock 4 Wireless; 修复了大量较小的错误,拼写错误和翻译问题。

原文:

Update v1.109 incl DLC: Isometric mode now available in the game’s settings; Added “Pause when the game is minimized” function as an option that can be turned on and off; Added the “clean log on load” option; Left alt, shift and ctrl keys now work like the right ones; New Steam Achievement; Added various new sounds to the game and overhauled UI sounds; New AI for the Shog monster; Slot is highlighted when you are pointing at an interactive object; Enemy info is shown when in party member ordering mode; Additional melee damage caused to downed enemies; Faster global map travel (speed depends on Survival skill); Bears can now stand on hind legs at times, also their AI was improved; When checking for encounter avoidance, item and trait bonuses are considered correctly; Starting kit bonus is now calculated correctly; Shower in Red Fighter cured 300 radiation poisoning instead of 50; Four Legged Knight and Praetorian are fixed; Technophobe distinctinction players do not get recipes at start, even with large INT; Fixed the Savage Hunter distinction bonuses; Fixed the Circus Education distinction balance; Savage shield now added to basic recipes; Coffee, chifir and herb effects now last longer; Fixed the wounded bandit’s quest; Fixed rare game crash that happened when the player moved to a new location wearing the hazmat suit; Opened locations on the global map are highlighted more; Added a marker that points to where the character is standing when he is not on the screen; Added achievement statistics to the game; Better non mutant animal models added; You can now pause and load during enemy turn; Fixed ventilation shaft bug in Dead City bunker; New, improved ragdoll system finalized; Visual skybox glitch in certain cinematics fixed; Exit zones in random metro encounters are fixed; Linux-exclusive bug with random symbols appearing in character biographies fixed; New animations added; Fixed the Dzhulbars encounter balance; Unique stat descriptions for Dzhulbars; Cooking at a campfire or stove now benefits whole party; Sprites improved on global map; Every animal in the game has new phrases when talked to after consuming a potion; Dual Shock 4 Wireless is now supported; A huge amount of lesser bugs, typos, and translation issues fixed.

by PLAZA



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