Spacedraw User Manual

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Spacedraw User Manual

2024-03-16 15:46| 来源: 网络整理| 查看: 265

Spacedraw User Manual Welcome Spacedraw's user manual! This documentation completely covers Spacedraw's functions, and can be used both • as guide to learning the program, reading it in sequence, • and as reference. It precisely describes the operation of the program, but assumes basic knowledge in 3d computer graphics. Conventions in this manual • technical terms, both ones common from other 3d graphics software and ones specific to Spacedraw, are displayed in italics; where they are explained in bold • menu-items are displayed green, in the same font in which they appear in the program • preferences are displayed in blue serif • procedures are underlined, the steps are numbered User interface Spacedraw is meant for a variety of tasks: • freely drawing lines in 3d space • CAD-like construction • polygonal modeling • patch-modeling • texturing • painting on 3d-objects, for which varying user interfaces are appropriate. For desktop computers, 3d-modeling applications, CAD systems and digital painting software have established several concepts. For one thing, Spacedraw's interface builds on these concepts and conventions; for another, it is specifically contrived for tablet computers and larger smartphones, it • takes great advance of multi-touch input and motion sensors, • copes with the lack of mouse and keyboard • deals with the limited screen size of about 5'' to 10'', or even down to 3.2'', • is adaptable to the screen-size, -type and -resolution of any Android device The interface is designed to be fast to learn for novices, and fast to relearn for experts. However, Spacedraw is a large program and introduces a multitude of novel concepts, so learning it may take some effort.

Page 2 and 3: Interface elements The Spacedraw wiPage 4 and 5: • move the cursor to one end of tPage 6 and 7: • If the .obj file contains normaPage 8 and 9: Viewing and navigating Spacedraw prPage 10 and 11: keyboard hidden • to abort the inPage 12 and 13: Drawing lines and curves With SpacePage 14 and 15: Editing • either • for a smoothPage 16 and 17: Helices and spirals The helix-tool Page 18 and 19: • for a planar object, only move Page 20 and 21: to select or deselect a single objePage 22 and 23: when you don't want to influence nePage 24 and 25: Transform-center and -orientation TPage 26 and 27: slide up / down within the small poPage 28 and 29: • by default: they are moved, defPage 30 and 31: 2. invoke combine from the -ribbon Page 32 and 33: Editing polygon meshes Spacedraw prPage 34 and 35: • you may use border- and non-borPage 36 and 37: 2. orient the view perpendicular toPage 38 and 39: Enclosing and chamfering edges and Page 40 and 41: 2. enable extrude in the -ribbon, tPage 42 and 43: Light and color Spacedraw can produPage 44 and 45: • the “last sampled” box showPage 46 and 47: • point: the move-tool is activatPage 48 and 49: gray-white pattern with the materiaPage 50 and 51: To edit normals, switch to the -ribPage 52 and 53:

• it can be zoomed like any panel

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• pos. sel., ori. sel., ori. obj.

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Painting For coloring surfaces, Spa

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temporarily. The adjustments made t

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Smudging to smudge the color on a t

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