Releases · PokemonWorkshop/PokemonStudio · GitHub

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Releases · PokemonWorkshop/PokemonStudio · GitHub

2024-04-13 16:35| 来源: 网络整理| 查看: 265

Pokémon Studio Changelog - Release 2.0.0 🏷️

⚠️ This new version of Studio is a major update and we strongly recommend you to make a clean install of it. To do so, uninstall the 1.4.3 version and install the new 2.0.0 version. This one embarks the new .26.21 version of Pokémon SDK so you don't have to update it.  For the git versioned projects, you'll need to put your Pokémon SDK submodule to the "PSDK 26.21" commit of development.

How to download and install If you're using Windows, click the Pokemon-Studio-Setup-2.0.0.exe link in the assets. If you're using Linux, click the pokemon-studio_2.0.0_amd64.deb & pokemon-studio-2.0.0-1.x86_64.rpm links in the assets. If you're using MacOS, click the Pokemon.Studio-darwin-arm64-2.0.0.zip link in the assets. 🆕 Additions Tiled related features You can now manage your maps data & organization from Studio You can now import your Tiled maps and link them to your RPG Maker XP existing ones Your Tiled maps modifications will be detected by Studio which will asks you if you want to update them Tiled converter is now able to handle animated tiles You can Open you maps with Tiled from Studio Add the Pokémon Studio app settings: you can now select the Tiled installation path and set the Tiled mode (other app settings will be added progressively) You can now manage and translate your game texts from a new dedicated UI Add the Portuguese, Spanish & German localizations thanks to ArkSena, SoloReprise, RubiVGM & Azu You can now use the CTRL + Left Click shortcut to access the database page of an element (Pokémon, Moves & more) You can now use the CTRL + S shortcut to quickly save your modifications You can now manage the resources of a trainer from the dedicated UI You can now manage your Pokémon cries from their resources UI You can now manage your Texts settings from your Project Settings You can now edit the plurals of your item names Add the passages & terrain_tag tilesets for the new projects You can now set the steps average from the group data Pokémon total statistics are now displayed You can now set Wind and Slice based moves You can now start your game & install Studio if you're using MacOS (arm64) You can now access your project folder from the recent projects 🔄 Updated Improve the code of a lot of database pages UI to enhance performances Improve the inputs & containers border Improve the Resource container so that bigger sprites are properly displayed When you're adding a group to a zone, the maps tags are now ON by default Groups' tools & variants are now set in two different inputs Improve the Pokémon evolution creation Make sure that the cursor style is properly set on every clickable element The SystemTags editor is no longer available from the Studio's Play button The CSV files' names range from 200.000 to 299.999 is now reserved for Pokémon Studio. If a CSV with a name in this range exists in your project, you'll be warned and your project won't load. ✅ Fixed Fix some text display issues on the Ability & Move pages, and on the Pokémon battler list component Fix the Save header input that must be exactly 5 characters long in the save settings Fix the Ghost type resistances for the new projects Fix some issues with the Pokémon evolution editor Fix the add evolution button in the dex editor so that Studio doesn't add Pokémon multiple forms Fix the rendering of the type chart helper text Fix a reset in some circumstances when setting up a map link Fix an issue with saving after creating a new Pokémon in certain circumstances Add a check to prevent a Pokémon in the group from having a maximum level lower than the minimum level


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