openlayers4中闪烁点的实现

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openlayers4中闪烁点的实现

2023-12-25 19:25| 来源: 网络整理| 查看: 265

概述:

本文讲述如何在Openlayers4中实现闪烁点。

效果:

代码:

1、flash-marker.js闪烁点扩展

(function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? module.exports = factory() : typeof define === 'function' && define.amd ? define(factory) : (global.FlashMarker = factory()); }(this, (function () { 'use strict'; /** * @author lzugis * @Date 2017-09-29 * */ function CanvasLayer(options) { this.options = options || {}; this.paneName = this.options.paneName || 'labelPane'; this.zIndex = this.options.zIndex || 0; this._map = options.map; this._lastDrawTime = null; this.show(); } CanvasLayer.prototype.initialize = function () { var map = this._map; var canvas = this.canvas = document.createElement('canvas'); var ctx = this.ctx = this.canvas.getContext('2d'); canvas.style.cssText = 'position:absolute;' + 'left:0;' + 'top:0;' + 'z-index:' + this.zIndex + ';'; this.adjustSize(); this.adjustRatio(ctx); map.getViewport().appendChild(canvas); var that = this; map.getView().on('propertychange',function(){ $(canvas).hide(); }); map.on("moveend",function(){ $(canvas).show(); that.adjustSize(); that._draw(); }); }; CanvasLayer.prototype.adjustSize = function () { var size = this._map.getSize(); var canvas = this.canvas; canvas.width = size[0]; canvas.height = size[1]; canvas.style.width = canvas.width + 'px'; canvas.style.height = canvas.height + 'px'; }; CanvasLayer.prototype.adjustRatio = function (ctx) { var backingStore = ctx.backingStorePixelRatio || ctx.webkitBackingStorePixelRatio || ctx.mozBackingStorePixelRatio || ctx.msBackingStorePixelRatio || ctx.oBackingStorePixelRatio || ctx.backingStorePixelRatio || 1; var pixelRatio = (window.devicePixelRatio || 1) / backingStore; var canvasWidth = ctx.canvas.width; var canvasHeight = ctx.canvas.height; ctx.canvas.width = canvasWidth * pixelRatio; ctx.canvas.height = canvasHeight * pixelRatio; ctx.canvas.style.width = canvasWidth + 'px'; ctx.canvas.style.height = canvasHeight + 'px'; ctx.scale(pixelRatio, pixelRatio); }; CanvasLayer.prototype.draw = function () { var self = this; var args = arguments; clearTimeout(self.timeoutID); self.timeoutID = setTimeout(function () { self._draw(); }, 15); }; CanvasLayer.prototype._draw = function () { var map = this._map; var size = map.getSize(); var center = map.getView().getCenter(); if (center) { var pixel = map.getPixelFromCoordinate(center); this.canvas.style.left = pixel[0] - size[0] / 2 + 'px'; this.canvas.style.top = pixel[1] - size[1] / 2 + 'px'; this.options.update && this.options.update.call(this); } }; CanvasLayer.prototype.getContainer = function () { return this.canvas; }; CanvasLayer.prototype.show = function () { this.initialize(); this.canvas.style.display = 'block'; }; CanvasLayer.prototype.hide = function () { this.canvas.style.display = 'none'; }; CanvasLayer.prototype.setZIndex = function (zIndex) { this.canvas.style.zIndex = zIndex; }; CanvasLayer.prototype.getZIndex = function () { return this.zIndex; }; var global = typeof window === 'undefined' ? {} : window; var requestAnimationFrame = global.requestAnimationFrame || global.mozRequestAnimationFrame || global.webkitRequestAnimationFrame || global.msRequestAnimationFrame || function (callback) { return global.setTimeout(callback, 1000 / 60); }; function Marker(opts) { this.city = opts.name; this.location = [opts.lnglat[0], opts.lnglat[1]]; this.color = opts.color; this.type = opts.type || 'circle'; this.speed = opts.speed || 0.15; this.size = 0; this.max = opts.max || 20; } Marker.prototype.draw = function (context) { context.save(); context.beginPath(); switch (this.type) { case 'circle': this._drawCircle(context); break; case 'ellipse': this._drawEllipse(context); break; default: break; } context.closePath(); context.restore(); this.size += this.speed; if (this.size > this.max) { this.size = 0; } }; Marker.prototype._drawCircle = function (context) { var pixel = this.pixel||map.getPixelFromCoordinate(this.location); context.strokeStyle = this.color; context.moveTo(pixel[0] + pixel.size, pixel[1]); context.arc(pixel[0], pixel[1], this.size, 0, Math.PI * 2); context.stroke(); }; Marker.prototype._drawEllipse = function (context) { var pixel = this.pixel || map.getPixelFromCoordinate(this.location); var x = pixel[0], y = pixel[1], w = this.size, h = this.size / 2, kappa = 0.5522848, // control point offset horizontal ox = w / 2 * kappa, // control point offset vertical oy = h / 2 * kappa, // x-start xs = x - w / 2, // y-start ys = y - h / 2, // x-end xe = x + w / 2, // y-end ye = y + h / 2; context.strokeStyle = this.color; context.moveTo(xs, y); context.bezierCurveTo(xs, y - oy, x - ox, ys, x, ys); context.bezierCurveTo(x + ox, ys, xe, y - oy, xe, y); context.bezierCurveTo(xe, y + oy, x + ox, ye, x, ye); context.bezierCurveTo(x - ox, ye, xs, y + oy, xs, y); context.stroke(); }; function FlashMarker(map, dataSet) { var animationLayer = null, width = map.getSize()[0], height = map.getSize()[1], animationFlag = true, markers = []; var addMarker = function addMarker() { if (markers.length > 0) return; markers = []; for (var i = 0; i < dataSet.length; i++) { markers.push(new Marker(dataSet[i])); } }; //上层canvas渲染,动画效果 var render = function render() { var animationCtx = animationLayer.canvas.getContext('2d'); if (!animationCtx) { return; } if (!animationFlag) { animationCtx.clearRect(0, 0, width, height); return; } addMarker(); animationCtx.fillStyle = 'rgba(0,0,0,.95)'; var prev = animationCtx.globalCompositeOperation; animationCtx.globalCompositeOperation = 'destination-in'; animationCtx.fillRect(0, 0, width, height); animationCtx.globalCompositeOperation = prev; for (var i = 0; i < markers.length; i++) { var marker = markers[i]; marker.draw(animationCtx); } }; //初始化 var init = function init() { animationLayer = new CanvasLayer({ map: map, update: render }); (function drawFrame() { requestAnimationFrame(drawFrame); render(); })(); }; init(); } return FlashMarker; }))); 2、调用展示

a、数据格式

数据个数如下:

{ name: '北京', lnglat: ['116.3', '39.9'], color: '#5070FF', type: 'circle', speed: 0.2, }b、调用方法

new FlashMarker(map, citys);

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技术博客

CSDN:http://blog.csdn.NET/gisshixisheng

博客园:http://www.cnblogs.com/lzugis/

在线教程

http://edu.csdn.Net/course/detail/799

Github

https://github.com/lzugis/

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