System requirements for Unity 2023.1 (beta)

您所在的位置:网站首页 amd支持opengl System requirements for Unity 2023.1 (beta)

System requirements for Unity 2023.1 (beta)

#System requirements for Unity 2023.1 (beta)| 来源: 网络整理| 查看: 265

Unity User Manual 2023.2 (alpha) Install Unity System requirements for Unity 2023.1 (beta) Install Unity Install Unity from the command line System requirements for Unity 2023.1 (beta)

This page outlines the minimum system requirements you need to run Unity 2023.1 on all supported platforms.

Unity Editor 系统要求 Unity Editor platform limitations Unity Player 系统要求 移动端 游戏主机 桌面端 服务器平台 Web 平台 XR 平台 Oculus OpenXR Windows Mixed Reality Magic Leap ARCore ARKit 其他要求

Unity Editor 系统要求

此部分列出了运行 Unity Editor 的最低要求。实际性能和渲染质量可能会因项目的复杂性而异。

最低要求 Windows macOS Linux 操作系统版本 Windows 10 version 1909 (build 18363) or newer (x64 versions only). Mojave 10.14+ (Intel editor) Big Sur 11.0 (Apple silicon Editor) Ubuntu 20.04 and Ubuntu 18.04. CPU X64 架构(支持 SSE2 指令集) X64 architecture with SSE2 instruction set support (Intel processors) Apple M1 or above (Apple silicon-based processors) X64 架构(支持 SSE2 指令集) 图形 API DX10、DX11 和 DX12 兼容型 GPU Metal 兼容型 Intel 和 AMD GPU OpenGL 3.2+ 或 Vulkan 兼容型 Nvidia 和 AMD GPU 其他要求 硬件供应商正式支持的驱动程序 Apple officially supported drivers (Intel processor) Rosetta 2 is required for Apple silicon devices running on either Apple silicon or Intel versions of the Unity Editor. 在 X11 窗口系统上运行的 Gnome 桌面环境、Nvidia 官方专有图形驱动程序或 AMD Mesa 图形驱动程序。提供的其他配置和用户环境以及受支持的发行版(内核、合成器等)     对于所有操作系统,工作站或笔记本电脑机型均支持 Unity Editor,无需仿真、容器或兼容性层即可运行。

Unity Editor platform limitations Apple

On macOS, secondary Editor windows only maximize, and do not enter full screen mode.

Apple silicon devices

The Apple silicon Editor has the following limitations:

Download and install of Apple silicon Editor via the Unity Hub is only possible through Hub version 3.0 Beta 6 or later, with some limitations in 3.0 Beta 6. For more information, see the Hub release notes: To switch to the latest beta version of the Hub, change the “Channel” in Preferences > Advanced to “Beta” or re-download from https://unity.com/download. If you are using Hub 2.4.5 and wish to use the Apple silicon Editor: uninstall the Apple intel version, download and run the standalone installer for Unity Editor (Apple silicon) from https://unity3d.com/unity/whats-new/2021.2.0, and locate it through the Hub. The native Apple silicon Editor does not support the CPU lightmapper The native Apple silicon Editor does not support import from SketchUp Linux

The Linux Editor has the following limitations:

Video importing is limited to the VP8 video format File systems are case sensitive

Unity Player 系统要求

此部分列出了构建和运行 Unity Player 的最低要求。实际性能和渲染质量可能会因项目的复杂性而异。

移动端 操作系统 Android iOS tvOS 版本 5.1 (API 22)+ Customized versions of Android must include all supported Google standard APIs. 13+ 13+ CPU ARMv7(具有 Neon 支持,32 位)或 ARM64 A7 SoC+ A8 SoC+ 图形 API OpenGL ES 3.0+, Vulkan Metal Metal 其他要求 - 1GB+ RAM - Supported hardware devices must meet or exceed Google’s Android Compatibility Definition (Version 9.0) limited to the following Device Types:    1. Handheld (Section 2.2)    2. Television (Section 2.3)    3. Tablets (Section 2.6) - Hardware must be running Android OS natively. With the exception of Android for Chrome OS, Android within a container or emulator is not supported. - For development: Android SDK (12/API 31), Android NDK (r23b) and OpenJDK (11), which are installed by default with Unity Hub. For development and debugging: see the Apple documentation on XCode support.

For App Store submission: see Apple’s submission guidelines for the required Xcode version.

Apple TV 第 4 代以上

游戏主机

For information on PlayStation 4 (including PS VR), Playstation 5, Xbox Series S|X and Nintendo Switch refer to the Console section on the multiplatform page. To build on console platforms, only Windows versions of Unity are supported. For specific requirements on any additional platform specific software needed, please refer to the developer documentation on the platform holders website, or contact your platform representative directly for further information.

For specific system requirements of the Unity editor, refer to the version of Unity you are using on the Unity downloads page.

桌面端 操作系统 Windows 通用 Windows 平台 macOS Linux 操作系统版本 Windows 7 (SP1+), Windows 10 and Windows 11 Windows 10+, XBox Series X|S, HoloLens Mojave 10.14+ Ubuntu 20.04、Ubuntu 18.04 和 CentOS 7 CPU x86, x64 architecture with SSE2 instruction set support, ARM64. x86、x64 架构(支持 SSE2 指令集)、ARM、ARM64。 Apple Silicon, x64 architecture with SSE2. x64 架构(支持 SSE2 指令集)。 图形 API 兼容 DX10、DX11、DX12。 DX10、DX11 和 DX12 兼容型 GPU。 Metal 兼容型 Intel 和 AMD GPU 兼容 OpenGL 3.2+、Vulkan。 其他要求 Hardware vendor officially supported drivers.For development: IL2CPP scripting backend requires Visual Studio 2015 with C++ Tools component or later and Windows 10+ SDK. Hardware vendor officially supported drivers. For development: Windows 10+ (64-bit), Visual Studio 2015 with C++ Tools component or later and Windows 10+ SDK. Apple 官方支持驱动程序。对于开发:IL2CPP 脚本后端需要 Xcode。使用 IL2CPP 脚本后端针对 Apple Silicon 需要 macOS Catalina 10.15.4 和 Xcode 12.2 或更高版本。 在 X11 窗口系统上运行的 Gnome 桌面环境提供的其他配置和用户环境以及受支持的发行版(例如内核或合成器) 使用 Nvidia 官方专有图形驱动程序或 AMD Mesa 图形驱动程序的 Nvidia 和 AMD GPU。     对于所有操作系统,工作站、笔记本电脑和平板电脑机型均支持 Unity Player,无需仿真、容器或兼容性层即可运行。

服务器平台 操作系统 Windows macOS Linux 操作系统版本 Windows 7 (SP1+), Windows 10 and Windows 11, running on workstation and rack form factors, without emulation or compatibility layer. Mojave 10.14+ running on workstation and rack form factors, without emulation or compatibility layer. Ubuntu 20.04、Ubuntu 18.04 和 CentOS 7 在工作站和机架式机型上运行,无需仿真或兼容性层。 CPU x86、x64 架构(支持 SSE2 指令集)。 x64 架构(支持 SSE2 指令集)。 x64 架构(支持 SSE2 指令集)。 GPU 无显式 GPU 支持。 其他要求 硬件供应商正式支持的驱动程序。

WebGL 运行浏览器的操作系统 Windows、macOS 和 Linux 硬件 工作站和笔记本电脑机型。 其他要求 Versions of Chrome, Firefox, Safari or Edge (Chromium-based) that are:- WebGL 2.0 capable- HTML 5 standards compliant- 64-bit- WebAssembly capable

XR 平台系统要求

要启用 XR 并正确配置 Unity 项目,请遵循 XR 插件架构页面中列出的步骤。

Oculus 硬件 Oculus Rift/Rift S Oculus Quest Oculus Quest 2 操作系统版本 Windows 10+ Android CPU See Oculus recommended specifications. ARM 64 位 (Snapdragon 835) ARM 64 位 (Snapdragon XR2) GPU See Oculus recommended specifications. NVIDIA GTX 1050Ti/AMD Radeon RX 470 或更高版本 图形 API DX11 OpenGL ES 3.0、Vulkan*

Note: *Vulkan support for Oculus Quest is an experimental feature and should not be used in production. For more information, see the Oculus XR Plugin package documentation.

OpenXR

See the OpenXR Plugin documentation for a list of compatible runtimes.

Windows Mixed Reality 硬件 WMR Immersive (VR) HoloLens HoloLens 2 操作系统版本 Windows 10 RS4+ Embedded Windows 10+ CPU Intel 64 位 Intel Atom ARM 64 位 (Snapdragon 850) 图形 API DX11

Magic Leap 操作系统 Magic Leap One 操作系统版本 Lumin OS CPU See Magic Leap specifications. GPU See Magic Leap specifications. 图形 API OpenGL ES 3.2+

ARCore 操作系统 Android 手机 操作系统版本 See list of ARCore-supported devices. CPU ARM 32-bit and 64-bit 图形 API OpenGL ES 3.0+ Latest supported SDK version ARCore 1.24

ARKit 操作系统 iPhone 和 iPad 操作系统版本 iOS 12 CPU A9+ 图形 API Metal Latest supported SDK version ARKit 5 其他要求 You must use Xcode 12.5 or later when compiling an iOS Player that includes the ARKit XR Plugin.

其他系统要求注意事项

For Unity Player supporting Windows 7, note that Microsoft support for Windows 7 expired after January 14th 2020.

Install Unity Install Unity from the command line


【本文地址】


今日新闻


推荐新闻


CopyRight 2018-2019 办公设备维修网 版权所有 豫ICP备15022753号-3