【缺氧】测试版U47

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【缺氧】测试版U47

2023-11-13 14:32| 来源: 网络整理| 查看: 265

大家好,我们已准备好开启2023年6月生活质量更新的公开测试了!

这次小型更新包括适于本体和眼冒金星DLC的修复、用户体验改善,以及一个新的修饰性皮肤系列。

我们对太空扫描仪、望远镜和隔绝式望远镜做了较大变更,包括简化了扫描仪网络质量的机制,即现在只计算对空覆盖率,以及检测同一物体时的自动化同步。现在望远镜扫描范围对称了,并且现在对两类建筑的阻挡物会一直从阻挡所在格阻挡到扫描范围的边缘。

为了使殖民地适应这些变更,流星雨会暂停20周期用于玩家调整殖民地。

流星爆破炮新加的范围可视化得到了改善并会应用到其他建筑上。

我们还修复了导致洗手池产生的水比消耗的少的问题,添加了一个移动物品(比如食物)的工具,而且能让自动采矿机穿过打开的门而挖掘了。

大家的反馈能让我们在发布完整更新前能更平稳地过度,请在论坛发表你的想法!

以下是目前更新中的内容:

Changes and Improvements

变更和改进

•  All versions

全部版本

    ◦  Robo-Miners can now mine through open doors.

    现在自动采矿机可以穿过打开的门挖掘了

    ◦  Space Scanners have significantly changed

    太空扫描仪的较大变更

        ▪  Network quality is now based on the total percentage of sky coverage: 50% of the sky provides 100% network quality.

        现在网络质量取决于总对空覆盖率:50%对空率时提供100%的网络质量

        ▪  Focus is now on network quality rather than individual scanner quality.

        现在只关注整体的网络质量而不在乎个体的扫描质量

        ▪  Industrial machinery no longer impacts network quality.

        工业机械不再影响网络质量

        ▪  Automation is synchronized between all Space Scanners targeting the same object. This means they go green/red at the same time.

        所有相同目标的太空扫描仪的自动化信号同步了,也就是说它们会同时变为绿色/红色

    ◦  Telescopes changes

    望远镜变更

        ▪  Now have a symmetrical scanning range.

        现在扫描范围对称了

        ▪  Obstructions will block visibility from the blocked tile out toward the outer edge of the scanning range. This is also true for other buildings that use the new range visualization system.

        阻挡物将从所在格一直阻挡到扫描范围的边缘,这对其他使用新范围可视化系统的建筑也一样(译者注:指对空类建筑)

    ◦  Meteor Blaster

    流星爆破炮

        ▪  Meteor Blaster can now target meteors above the buildable area.

        现在流星爆破炮可以对可建造区域上方进行轰击了

        ▪  The Meteor Blaster range visualization now shows obstructions and retains its color when overlays are enabled.

        现在流星爆破炮的范围可视化会显示阻挡,并在概览启用时会保持其颜色

        ▪  Adjusted the Meteor Blaster range visualization artwork to improve readability.

        调整了流星爆破炮的范围可视化贴图以提高可读性

    ◦  Range visualization

    范围可视化

        ▪  Auto-Sweeper, Robo-Miner and Duplicant Motion Sensor now use the new range visualization system. 

        现在自动清扫器、自动采矿机和复制人运动传感器使用新的范围可视化系统

        ▪  Added range visualization for the following buildings: Telescope, Mission Control, Space Scanner, Automation Broadcaster/Receiver, Interplanetary Payload Launcher, and Targeting Beacon.

        为以下建筑添加了范围可视化:望远镜、航天指挥站、太空扫描仪、信号播报器/接收器、星际发射器、定位信标

        ▪  Steam Turbine shows obstructed cells for steam intake.

        蒸汽涡轮机会显示受阻的蒸汽吸入格

    ◦  Added save warning popup about Space Scanner and Telescope changes. Meteor showers are disabled for 20 cycles on existing saves.

    添加了关于太空扫描仪和望远镜变更的存档警告弹窗,流星雨在现有存档中会禁用20周期

    ◦  Added plant harvest ready animations.

    添加了植物准备收获的动画

    ◦  Duplicants can no longer pass a suit checkpoint if the suit locker is disabled. Suits cannot be returned to a disabled suit locker; the suit will be dropped on the ground at the checkpoint.

    如果太空服存放柜禁用,复制人将不能通过太空服检查站。太空服无法归还至禁用的太空服存放柜;太空服会被扔在检查站位置的地上

    ◦  Resources produced from completed errands will drop towards the Duplicant completing the errand.

    完成任务产生的资源会朝着完成任务的复制人掉落

    ◦  Jukebot under construction artwork changed to better represent its size.

    更改了建造中的点唱机器人贴图以更好地呈现其大小

    ◦  Changed the opacity of Drywall under construction artwork.

    更改了建造中的干板墙贴图的不透明度

    ◦  Revised liquid geyser animations.

    修改了液体间歇泉的动画

    ◦  Added colorblind support for the priorities screen.

    对优先级界面添加了色盲支持

    ◦  Updated Overjoyed Response blueprint tooltips in the Supply Closet to include descriptions. 

    更新了供应柜中喜悦反应蓝图的悬停提示,以包含描述

    ◦  The Pitcher Pump’s straw visuals update when cells change, e.g. when sand falls from above.

    当格子发生变化时,比如沙子从上方掉下来时,手压泵的吸管会在视觉上更新

    ◦  Sandbox Reveal Tool can now reveal any kind of unrevealed tile.

    现在沙盒揭示工具能揭示任何类型的未揭示格

    ◦  Performance

    性能

        ▪  Improved Load Game screen performance: Faster scrolling and opening. Load game screen now shows only the 20 most recent saves. Added a "Load More" button to the bottom to show the next 20.

        改善了加载游戏界面性能:更快的滚动和打开速度。现在加载游戏界面只会显示20个最近的存档,在底部添加了“加载更多”按钮以显示下20个

        ▪  Improved resource, diagnostic, table screens opening/closing performance. 

        改善了资源、诊断、表格界面打开/关闭时的性能

        ▪  Improved overlay toggling performance.

        改善了概览切换的性能

        ▪  Resource and research screen search bars wait for text entry to complete (0.2s trigger) before running search.

        资源和研究界面的搜索栏在运行搜索前会等待文本完成(0.2秒触发)

        ▪  Improved Duplicant and general animation rendering performance.

        改善了复制人和一般动画渲染性能

        ▪  Reduced stall when opening screens with Duplicant UI portraits.

        减缓了打开有复制人头像的界面时的卡顿

    ◦  Modding

    模组

        ▪  Added AtLeft and AtRight tags to terrain cells, which can be used like AtEdge except for a given side in worldgen template rules.

        为地形格添加了AtLeft和AtRight标签,除了世界模板规则中的给定方向外,它可以像AtEdge一样使用

        ▪  Added overridePlacement to worldgen template rules, which gives precise control over placement of POIs. It is generally a good idea to use the allowedCellsFilter instead for more flexible control.

        为世界生成模板规则添加了overridePlacement,给出了固定地形的精确控制。通常使用allowedCellsFilter实现更灵活的控制是很好的方式

        ▪  Refactored ManualDeliveryKG chore

        重构了ManualDeliveryKG任务

•  Spaced Out! only

仅限眼冒金星

    ◦  Added range visualization to Automation Broadcaster / Receiver, Interplanetary Payload Launcher, Targeting Beacon, and Enclosed Telescope. 

    为自动播报器/接收器、星际发射器、定位信标、隔绝式望远镜添加了范围可视化

    ◦  Modding:

    模组

        ▪  Labeled unused meteor shower seasons in worldgen configs.

        在世界生成设置中标记了未使用的流星雨

New Features

新特点

•  All versions

全部版本

    ◦  Added a Move To tool for objects. 

    为物体添加了移至工具

    ◦  Added Atmo Suit skins.

    添加了气压服皮肤

Fixes

修复

•  All versions

全部版本

    ◦  Suits

    太空服

        ▪  Fixed atmo suits being dropped at lead suit markers, and vice versa.

        修复了气压服会在铅服检查站扔下的问题,反之亦然

        ▪  Prevent Duplicants from idling at the suit dock.

        防止复制人在太空服存放柜处空闲

        ▪  Fixed one instance of Duplicants passing through checkpoints without equipping the suit. 

        修复了复制人通过检查站而不穿太空服的问题

        ▪  Fixed Sinks producing less water than consumed. 

        修复了洗手池产生的水比消耗的水少的问题

    ◦  Meteors & Meteor Blaster:

    流星与流星爆破炮:

        ▪  Fixed an issue that would sometimes cause a stray meteor to land after a meteor shower stops.

        修复了流星雨结束后有时还会零星地掉落流星的问题

        ▪  Fixed rare occurrence of meteors falling through the base.

        修复了流星会穿过基地的罕见情况

        ▪  Corrected Meteor Blaster animation and ore ejection position.

        更正了流星爆破炮动画与矿石弹出的位置

        ▪  Fixed a crash with the Meteor Blaster when a meteor is destroyed before launch.

        修复了流星爆破炮在发射前其目标流星已被摧毁导致的崩溃

        ▪  Fixed Meteor Blaster firing multiple blastshots at the same comet.

        修复了会对同一流星发射多次爆破弹的问题

    ◦  Fixed a crash that could happen when a Duplicant finishes wrangling a critter and another Duplicant with a higher husbandry skill is nearby.

    修复了复制人完成捆绑小动物,另一个有着更高畜牧等级的复制人在附近时可能发生的崩溃

    ◦  Fixed issue causing baby Dreckos to not be selectable when they were on walls or ceilings.

    修复了壁虎幼崽在墙上或天花板上时无法选中的问题

    ◦  Fixed a crash that happened in special situations with the Conduction Panel.

    修复了导热板特殊情况下发生的崩溃

    ◦  Fixed animation frame rate issues in a few animations.

    修复了在一些动画中的帧率问题

    ◦  Fixed issue causing build menu category buttons to sometimes become misaligned.

    修复了有时建造菜单分类按钮不对齐的问题

    ◦  Fixed an issue with Automation Ribbon end caps having incorrect ordering.

    修复了信号线组末端排序错误的问题

    ◦  Fixed crash that could happen if a critter hatches near the Critter Flux-O-Matic.

    修复了小动物在小动物衍变器周围孵化可能发生的崩溃

    ◦  Fixed a sidescreen crash with the Mysterious Hermit and Ancient Specimen story traits.

    修复了与神秘隐士和远古标本故事特质有关的侧窗崩溃

    ◦  Fixed a crash that occurred when deleting the Mysterious Hermit's house in sandbox mode.

    修复了在沙盒模式中删除神秘隐士的房子时发生的崩溃

    ◦  Fixed a rare crash that could occur when loading some saves.

    修复了加载一些存档时可能发生的罕见崩溃

    ◦  Fixed a bug where the length of the Pitcher Pump's straw would sometimes not refresh properly if it was blocked by another building.

    修复了手压泵的吸管长度如果被其他建筑挡住有时不会正确刷新的问题

    ◦  Clicking on Interests on the Select a Blueprint screen now correctly selects the Duplicant.

    现在点击蓝图选择界面中的兴趣会选中复制人

    ◦  Fixed a bug where wrangling a critter immediately after having killed it would cause the critter to be forever stuck in the trussed state while also still being dead. 

    修复了在杀死小动物后立即将其捆绑会使小动物永远卡在捆绑和死亡状态中的问题

    ◦  Fixed an issue with the aliasing on the Oil Refinery artwork.

    修复了原油精炼器贴图的混淆问题

    ◦  Added missing animation for emptying bottles of liquid.

    添加了清空瓶装液体缺失的动画

    ◦  Fixed Spice Grinder sometimes getting stuck without an errand.

    修复了没有任务时香料研磨器有时会卡住的问题

    ◦  Fixed UI layout issue preventing cinematic screen close and proceed buttons from being visible on ultra-wide displays.

    修复了界面布局问题,防止电影屏幕关闭,继续按钮还会在超宽屏上可见的问题

    ◦  Fixed breathability diagnostic to better handle suits and telescopes which provide oxygen.

    修复了可呼吸度诊断以更好地处理太空服和望远镜提供的氧气

    ◦  Spice Grinder missing resources status item now lists the exact amount of ingredients missing to spice the food.

    现在香料研磨器缺失资源状态条目会列出缺失原料的精确量

    ◦  Worldgen: 

    世界生成

        ▪  Fixed issue with two unknown cells associated with the Amber Fossil POI.

        修复了与琥珀化石遗迹有关的两个未知格问题

•  Base game only

仅限游戏本体

    ◦  Fixed save warning upgrading on saves last played prior to Bahni's Automation Innovation Pack extending beyond the screen.

    修复了在班妮的自动化创新包之前的存档弹出的存档警告会超出屏幕的问题

•  Spaced Out! only

仅限眼冒金星

    ◦  Fixed a bug where sometimes rockets would become inaccessible by Duplicants after landing.

    修复了有时火箭在着陆后复制人无法进入的问题

    ◦  Fixed a bug where liquids and gasses looped in a pipe from one rocket fitting input to a rocket fitting output were sometimes being deleted.

    修复了有时液体和气体在火箭配件输入口和输出口之间循环时会被删除的问题

    ◦  Fixed a bug where sometimes liquids, gasses, and occasionally solids would be deleted when unloading these items from a rocket. 

    修复了有时液体、气体、偶尔也会有固体在火箭卸载时会被删除的问题

    ◦  Fixed Supply Teleporter Input and Output visuals not matching the functioning of the building. 

    修复了供给传送器输入端和输出端视觉上与建筑功能不符的问题

    ◦  Fixed an issue loading older Spaced Out! saves.

    修复了加载更旧的眼冒金星存档时的问题

    ◦  Fixed crash that could happen unpausing an old save with a meteor shower happening on an undiscovered Regolith Asteroid.

    修复了接触暂停具有未揭示浮土小行星,且其正在进行流星雨的旧存档时可能发生的崩溃

    ◦  Fixed an issue where the topmost tile of the world was not considered exposed to sunlight.

    修复了星球中最上方的格子不认为是暴露在阳光中的问题

    ◦  Fixed the atmo suit helmet disappearing and the wrong-colored gloves showing when using the Manual Radbolt Generator.

    修复了使用人力辐射粒子发生器时气压服头盔消失、手套颜色错误的问题

    ◦  Spaced Out! starmap background now stretches to fill the horizontal screen space of even ultra-wide displays.

    现在眼冒金星星图背景会延伸填充水平屏幕,甚至超宽屏

    ◦  Worldgen: 

    世界生成

        ▪  Fixed an issue with the wasteland Hot Tub POI being entombed.

        修复了荒地热水浴缸遗迹被掩埋的问题



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