[Threejs]环境光与HDR贴图
wv112406:
three.module.js:22758 WebGL: INVALID_VALUE: texSubImage2D: no pixels
texSubImage2D @ three.module.js:22758
uploadTexture @ three.module.js:23918
setTexture2D @ three.module.js:23528
setValueT1 @ three.module.js:18139
upload @ three.module.js:18694
setProgram @ three.module.js:29273
WebGLRenderer.renderBufferDirect @ three.module.js:28156
renderObject @ three.module.js:28823
renderObjects @ three.module.js:28792
renderScene @ three.module.js:28680
WebGLRenderer.render @ three.module.js:28498
_textureToCubeUV @ three.module.js:16188
_fromTexture @ three.module.js:16006
fromEquirectangular @ three.module.js:15901
(匿名) @ room.js:62
onLoadCallback @ RGBELoader.js:458
(匿名) @ three.module.js:41786
(匿名) @ three.module.js:41311
Promise.then(异步)
load @ three.module.js:41299
load @ three.module.js:41715
load @ RGBELoader.js:462
loadHDR @ room.js:61
main @ room.js:37
(匿名) @ room.js:173
three.module.js:19554 THREE.WebGLProgram: Shader Error 1281 - VALIDATE_STATUS false
Program Info Log: Fragment
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