cod19终极优化指南(画面设置) |
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1.系统设置: 电源开启卓越性能 开启方法自行百度开启游戏模式 开启硬件加速 2.N卡控制面板设置;2.N卡控制面板设置:全局设置完以后在程序设置添加cod193.游戏画面设置:第一步:点开我的电脑,找到文档,找到Call of Duty文件夹,找到options文件用记事本打开,点上面的编辑查找,把下面的每个的第一行粘贴复制到搜索内容,查找找到后把每个的第二行改成和下面的一样,改完后退出保存。 // Particle Quality quality level ParticleQualityLevel = "very low" // very low, low, medium, or high // Particle Lighting quality level PixelPerLightmapTexel = "1" // 1 to 256 // Show bullet impacts BulletImpacts = "0" // 0 or 1 // High detail models at a high distance LodDistanceQuality = "0" // 0 or 1 // Corpses culling threshold CorpsesCullingThreshold = "0.5" // 0.5 to 1 // Catmull Clark subdivision level SubdivisionLevel = "0" // 0 to 8 // Use large physical textures VirtualTexturingLargeMemoryMode = "0" // 0 or 1 // Volumetric quality VolumetricQuality = "QUALITY_LOW" // QUALITY_LOW, QUALITY_MEDIUM, or QUALITY_HIGH // Screen Space Shadow quality level ScreenSpaceShadowQuality = "Low" // Off, Low, or High // Shadow resolution quality level ShadowMapResolution = "Very Low (384)" // Very Low (384), Low (384), Normal (512), High (768), Extra (1024), or Ultra (2048) // Quality level of shadows from the sun at a distance SunShadowCascade = "Low (1 cascade)" // Low (1 cascade), or Normal (2-3 cascades) // Use spot shadow cache to improve framerate CacheSpotShadow = "Enabled" // Disabled, Enabled, or Preserve Updates // Particle Lighting Quality ParticleLighting = "0" // 0 to 5 // How many lights can receive dynamic shadows RoundRobinPrioritySpotShadowsMax = "0" // 0 to 16 // Reflection probe relighting update stages ReflectionProbeRelighting = "1" // 1 to 4 第二步:在steam游戏库中右键cod19-属性-添加启动项(+fps_max unlimited) 第三步:游戏内画面设置(酌情参考) 到此结束。 |
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